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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,8 +7,7 @@
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InputEventMouseMotion
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=====================
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**Inherits:** :ref:`InputEventMouse<class_inputeventmouse>` **<** :ref:`InputEventWithModifiers<class_inputeventwithmodifiers>` **<** :ref:`InputEvent<class_inputevent>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherits:** :ref:`InputEventMouse<class_InputEventMouse>` **<** :ref:`InputEventWithModifiers<class_InputEventWithModifiers>` **<** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -16,18 +15,6 @@ Brief Description
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Input event type for mouse motion events.
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Member Variables
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----------------
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.. _class_InputEventMouseMotion_relative:
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- :ref:`Vector2<class_vector2>` **relative** - Mouse position relative to the previous position (position at the last frame).
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.. _class_InputEventMouseMotion_speed:
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- :ref:`Vector2<class_vector2>` **speed** - Mouse speed.
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Description
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-----------
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@@ -38,3 +25,15 @@ Tutorials
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- :doc:`../tutorials/inputs/mouse_and_input_coordinates`
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Property Descriptions
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---------------------
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.. _class_InputEventMouseMotion_relative:
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- :ref:`Vector2<class_Vector2>` **relative** - Mouse position relative to the previous position (position at the last frame).
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.. _class_InputEventMouseMotion_speed:
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- :ref:`Vector2<class_Vector2>` **speed** - Mouse speed.
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