classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
This commit is contained in:
Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

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@@ -7,8 +7,7 @@
InputEventMouseMotion
=====================
**Inherits:** :ref:`InputEventMouse<class_inputeventmouse>` **<** :ref:`InputEventWithModifiers<class_inputeventwithmodifiers>` **<** :ref:`InputEvent<class_inputevent>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`InputEventMouse<class_InputEventMouse>` **<** :ref:`InputEventWithModifiers<class_InputEventWithModifiers>` **<** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -16,18 +15,6 @@ Brief Description
Input event type for mouse motion events.
Member Variables
----------------
.. _class_InputEventMouseMotion_relative:
- :ref:`Vector2<class_vector2>` **relative** - Mouse position relative to the previous position (position at the last frame).
.. _class_InputEventMouseMotion_speed:
- :ref:`Vector2<class_vector2>` **speed** - Mouse speed.
Description
-----------
@@ -38,3 +25,15 @@ Tutorials
- :doc:`../tutorials/inputs/mouse_and_input_coordinates`
Property Descriptions
---------------------
.. _class_InputEventMouseMotion_relative:
- :ref:`Vector2<class_Vector2>` **relative** - Mouse position relative to the previous position (position at the last frame).
.. _class_InputEventMouseMotion_speed:
- :ref:`Vector2<class_Vector2>` **speed** - Mouse speed.