classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
This commit is contained in:
Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

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@@ -7,10 +7,8 @@
InputEventGesture
=================
**Inherits:** :ref:`InputEventWithModifiers<class_inputeventwithmodifiers>` **<** :ref:`InputEvent<class_inputevent>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherited By:** :ref:`InputEventPanGesture<class_inputeventpangesture>`, :ref:`InputEventMagnifyGesture<class_inputeventmagnifygesture>`
**Inherits:** :ref:`InputEventWithModifiers<class_InputEventWithModifiers>` **<** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`InputEventPanGesture<class_InputEventPanGesture>`, :ref:`InputEventMagnifyGesture<class_InputEventMagnifyGesture>`
**Category:** Core
Brief Description
@@ -18,11 +16,11 @@ Brief Description
Member Variables
----------------
Property Descriptions
---------------------
.. _class_InputEventGesture_position:
- :ref:`Vector2<class_vector2>` **position**
- :ref:`Vector2<class_Vector2>` **position**