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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,10 +7,8 @@
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InputEventGesture
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=================
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**Inherits:** :ref:`InputEventWithModifiers<class_inputeventwithmodifiers>` **<** :ref:`InputEvent<class_inputevent>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherited By:** :ref:`InputEventPanGesture<class_inputeventpangesture>`, :ref:`InputEventMagnifyGesture<class_inputeventmagnifygesture>`
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**Inherits:** :ref:`InputEventWithModifiers<class_InputEventWithModifiers>` **<** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`InputEventPanGesture<class_InputEventPanGesture>`, :ref:`InputEventMagnifyGesture<class_InputEventMagnifyGesture>`
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**Category:** Core
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Brief Description
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@@ -18,11 +16,11 @@ Brief Description
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Member Variables
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----------------
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Property Descriptions
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---------------------
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.. _class_InputEventGesture_position:
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- :ref:`Vector2<class_vector2>` **position**
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- :ref:`Vector2<class_Vector2>` **position**
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