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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,8 +7,7 @@
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EditorFileSystem
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================
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**Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -16,15 +15,15 @@ Brief Description
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Resource filesystem, as the editor sees it.
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Member Functions
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----------------
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Methods
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-------
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_string>` | :ref:`get_file_type<class_EditorFileSystem_get_file_type>` **(** :ref:`String<class_string>` path **)** const |
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| :ref:`String<class_String>` | :ref:`get_file_type<class_EditorFileSystem_get_file_type>` **(** :ref:`String<class_String>` path **)** const |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>` | :ref:`get_filesystem<class_EditorFileSystem_get_filesystem>` **(** **)** |
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| :ref:`EditorFileSystemDirectory<class_EditorFileSystemDirectory>` | :ref:`get_filesystem<class_EditorFileSystem_get_filesystem>` **(** **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>` | :ref:`get_filesystem_path<class_EditorFileSystem_get_filesystem_path>` **(** :ref:`String<class_string>` path **)** |
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| :ref:`EditorFileSystemDirectory<class_EditorFileSystemDirectory>` | :ref:`get_filesystem_path<class_EditorFileSystem_get_filesystem_path>` **(** :ref:`String<class_String>` path **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_scanning_progress<class_EditorFileSystem_get_scanning_progress>` **(** **)** const |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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@@ -34,7 +33,7 @@ Member Functions
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`scan_sources<class_EditorFileSystem_scan_sources>` **(** **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`update_file<class_EditorFileSystem_update_file>` **(** :ref:`String<class_string>` path **)** |
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| void | :ref:`update_file<class_EditorFileSystem_update_file>` **(** :ref:`String<class_String>` path **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`update_script_classes<class_EditorFileSystem_update_script_classes>` **(** **)** |
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+--------------------------------------------------------------------+---------------------------------------------------------------------------------------------------------------------+
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@@ -50,7 +49,7 @@ Emitted if the filesystem changed.
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.. _class_EditorFileSystem_resources_reimported:
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- **resources_reimported** **(** :ref:`PoolStringArray<class_poolstringarray>` resources **)**
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- **resources_reimported** **(** :ref:`PoolStringArray<class_PoolStringArray>` resources **)**
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Remitted if a resource is reimported.
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@@ -70,24 +69,24 @@ Description
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This object holds information of all resources in the filesystem, their types, etc.
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Member Function Description
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---------------------------
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Method Descriptions
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-------------------
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.. _class_EditorFileSystem_get_file_type:
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- :ref:`String<class_string>` **get_file_type** **(** :ref:`String<class_string>` path **)** const
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- :ref:`String<class_String>` **get_file_type** **(** :ref:`String<class_String>` path **)** const
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Get the type of the file, given the full path.
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.. _class_EditorFileSystem_get_filesystem:
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- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>` **get_filesystem** **(** **)**
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- :ref:`EditorFileSystemDirectory<class_EditorFileSystemDirectory>` **get_filesystem** **(** **)**
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Get the root directory object.
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.. _class_EditorFileSystem_get_filesystem_path:
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- :ref:`EditorFileSystemDirectory<class_editorfilesystemdirectory>` **get_filesystem_path** **(** :ref:`String<class_string>` path **)**
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- :ref:`EditorFileSystemDirectory<class_EditorFileSystemDirectory>` **get_filesystem_path** **(** :ref:`String<class_String>` path **)**
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Returns a view into the filesystem at ``path``.
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@@ -117,7 +116,7 @@ Check if the source of any imported resource changed.
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.. _class_EditorFileSystem_update_file:
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- void **update_file** **(** :ref:`String<class_string>` path **)**
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- void **update_file** **(** :ref:`String<class_String>` path **)**
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Update a file information. Call this if an external program (not Godot) modified the file.
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