classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
This commit is contained in:
Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

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@@ -7,8 +7,7 @@
CSharpScript
============
**Inherits:** :ref:`Script<class_script>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`Script<class_Script>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -16,18 +15,18 @@ Brief Description
Member Functions
----------------
Methods
-------
+------------------------------+-------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`new<class_CSharpScript_new>` **(** **)** vararg |
| :ref:`Object<class_Object>` | :ref:`new<class_CSharpScript_new>` **(** **)** vararg |
+------------------------------+-------------------------------------------------------+
Member Function Description
---------------------------
Method Descriptions
-------------------
.. _class_CSharpScript_new:
- :ref:`Object<class_object>` **new** **(** **)** vararg
- :ref:`Object<class_Object>` **new** **(** **)** vararg