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classref: Fix links case and sync headers with editor
Output from godotengine/godot#22002.
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@@ -7,8 +7,7 @@
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CapsuleShape2D
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==============
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**Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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Capsule shape for 2D collisions.
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Member Variables
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----------------
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Description
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-----------
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Capsule shape for 2D collisions.
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Property Descriptions
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---------------------
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.. _class_CapsuleShape2D_height:
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@@ -28,8 +32,3 @@ Member Variables
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- :ref:`float<class_float>` **radius** - The capsule's radius.
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Description
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-----------
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Capsule shape for 2D collisions.
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