classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
This commit is contained in:
Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

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@@ -7,8 +7,7 @@
CapsuleShape2D
==============
**Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -16,8 +15,13 @@ Brief Description
Capsule shape for 2D collisions.
Member Variables
----------------
Description
-----------
Capsule shape for 2D collisions.
Property Descriptions
---------------------
.. _class_CapsuleShape2D_height:
@@ -28,8 +32,3 @@ Member Variables
- :ref:`float<class_float>` **radius** - The capsule's radius.
Description
-----------
Capsule shape for 2D collisions.