classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
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Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

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@@ -7,17 +7,21 @@
CapsuleMesh
===========
**Inherits:** :ref:`PrimitiveMesh<class_primitivemesh>` **<** :ref:`Mesh<class_mesh>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`PrimitiveMesh<class_PrimitiveMesh>` **<** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Class representing a capsule-shaped :ref:`PrimitiveMesh<class_primitivemesh>`.
Class representing a capsule-shaped :ref:`PrimitiveMesh<class_PrimitiveMesh>`.
Member Variables
----------------
Description
-----------
Class representing a capsule-shaped :ref:`PrimitiveMesh<class_PrimitiveMesh>`.
Property Descriptions
---------------------
.. _class_CapsuleMesh_mid_height:
@@ -36,8 +40,3 @@ Member Variables
- :ref:`int<class_int>` **rings** - Number of rings along the height of the capsule. Defaults to 8.
Description
-----------
Class representing a capsule-shaped :ref:`PrimitiveMesh<class_primitivemesh>`.