classref: Fix links case and sync headers with editor

Output from godotengine/godot#22002.
This commit is contained in:
Rémi Verschelde
2018-09-13 01:56:41 +02:00
parent 942b6d3ac1
commit f9caa4be29
579 changed files with 16363 additions and 16329 deletions

View File

@@ -7,8 +7,7 @@
CanvasModulate
==============
**Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -16,16 +15,16 @@ Brief Description
Tint the entire canvas.
Member Variables
----------------
.. _class_CanvasModulate_color:
- :ref:`Color<class_color>` **color** - The tint color to apply.
Description
-----------
``CanvasModulate`` tints the canvas elements using its assigned ``color``.
Property Descriptions
---------------------
.. _class_CanvasModulate_color:
- :ref:`Color<class_Color>` **color** - The tint color to apply.