diff --git a/contributing/development/compiling/compiling_for_linuxbsd.rst b/contributing/development/compiling/compiling_for_linuxbsd.rst index 230080047..a55d0cffd 100644 --- a/contributing/development/compiling/compiling_for_linuxbsd.rst +++ b/contributing/development/compiling/compiling_for_linuxbsd.rst @@ -397,8 +397,8 @@ To cross-compile Godot for RISC-V devices, we need to setup the following items: While we are not going to use this directly, it provides us with a sysroot, as well as header and libraries files that we will need. There are many versions to choose from, however, the older the toolchain, the more compatible our final binaries will be. - If in doubt, `use this version `__, - and download ``riscv64-glibc-ubuntu-18.04-nightly-2021.12.22-nightly.tar.gz``. Extract + If in doubt, `use this version `__, + and download ``riscv64-glibc-ubuntu-20.04-gcc-nightly-2023.07.07-nightly.tar.gz``. Extract it somewhere and remember its path. - `mold `__. This fast linker, is the only one that correctly links the resulting binary. Download it, extract it,