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Transform3D
===========
3D transformation (3×4 matrix).
A 3×4 matrix representing a 3D transformation.
.. rst-class:: classref-introduction-group
Description
-----------
3×4 matrix (3 rows, 4 columns) used for 3D linear transformations. It can represent transformations such as translation, rotation, or scaling. It consists of a :ref:`basis<class_Transform3D_property_basis>` (first 3 columns) and a :ref:`Vector3<class_Vector3>` for the :ref:`origin<class_Transform3D_property_origin>` (last column).
A 3×4 matrix (3 rows, 4 columns) used for 3D linear transformations. It can represent transformations such as translation, rotation, and scaling. It consists of a :ref:`basis<class_Transform3D_property_basis>` (first 3 columns) and a :ref:`Vector3<class_Vector3>` for the :ref:`origin<class_Transform3D_property_origin>` (last column).
For more information, read the "Matrices and transforms" documentation article.