classref: Sync with current master branch (543750a)

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Godot Organization
2023-06-03 03:19:05 +00:00
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@@ -14,14 +14,14 @@ PhysicsBody2D
**Inherited By:** :ref:`CharacterBody2D<class_CharacterBody2D>`, :ref:`RigidBody2D<class_RigidBody2D>`, :ref:`StaticBody2D<class_StaticBody2D>`
Base class for all objects affected by physics in 2D space.
Abstract base class for 2D game objects affected by physics.
.. rst-class:: classref-introduction-group
Description
-----------
PhysicsBody2D is an abstract base class for implementing a physics body. All \*Body2D types inherit from it.
**PhysicsBody2D** is an abstract base class for 2D game objects affected by physics. All 2D physics bodies inherit from it.
.. rst-class:: classref-introduction-group