mirror of
https://github.com/godotengine/godot-docs.git
synced 2025-12-31 17:49:03 +03:00
classref: Sync with current master branch (543750a)
This commit is contained in:
@@ -10,14 +10,14 @@
|
||||
Array
|
||||
=====
|
||||
|
||||
A generic array datatype.
|
||||
A built-in data structure that holds a sequence of elements.
|
||||
|
||||
.. rst-class:: classref-introduction-group
|
||||
|
||||
Description
|
||||
-----------
|
||||
|
||||
A generic array that can contain several elements of any type, accessible by a numerical index starting at 0. Negative indices can be used to count from the back, like in Python (-1 is the last element, -2 is the second to last, etc.).
|
||||
An array data structure that can contain a sequence of elements of any type. Elements are accessed by a numerical index starting at 0. Negative indices are used to count from the back (-1 is the last element, -2 is the second to last, etc.).
|
||||
|
||||
\ **Example:**\
|
||||
|
||||
@@ -64,8 +64,6 @@ Arrays can be concatenated using the ``+`` operator:
|
||||
|
||||
|
||||
|
||||
\ **Note:** Concatenating with the ``+=`` operator will create a new array, which has a cost. If you want to append another array to an existing array, :ref:`append_array<class_Array_method_append_array>` is more efficient.
|
||||
|
||||
\ **Note:** Arrays are always passed by reference. To get a copy of an array that can be modified independently of the original array, use :ref:`duplicate<class_Array_method_duplicate>`.
|
||||
|
||||
\ **Note:** Erasing elements while iterating over arrays is **not** supported and will result in unpredictable behavior.
|
||||
|
||||
Reference in New Issue
Block a user