classref: Sync with current master branch (543750a)

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Godot Organization
2023-06-03 03:19:05 +00:00
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@@ -19,7 +19,7 @@ A time-seeking animation node used in :ref:`AnimationTree<class_AnimationTree>`.
Description
-----------
This node can be used to cause a seek command to happen to any sub-children of the animation graph. Use this node type to play an :ref:`Animation<class_Animation>` from the start or a certain playback position inside the :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
This animation node can be used to cause a seek command to happen to any sub-children of the animation graph. Use to play an :ref:`Animation<class_Animation>` from the start or a certain playback position inside the :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
After setting the time and changing the animation playback, the time seek node automatically goes into sleep mode on the next process frame by setting its ``seek_request`` value to ``-1.0``.