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Merge pull request #244 from Marqin/patch-6
mention UWP limitations on Xbox One
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@@ -14,6 +14,15 @@ need to use externals to tools to do so.
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Also, make sure the Publisher name you set when export the package matches
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the name on the certificate.
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Limitations on Xbox One
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------------
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As described in `UWP documentation <https://msdn.microsoft.com/en-us/windows/uwp/xbox-apps/system-resource-allocation>`__:
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- available RAM is 1GB (after exceeding it, application will encounter memory allocation failures and will crash)
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- share of 2-4 CPU cores
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- share of 45% of GPU power
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Creating a signing certificate
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------------------------------
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