Sync classref with changes from godotengine/godot#24640

This commit is contained in:
Rémi Verschelde
2019-01-07 10:14:08 +01:00
parent 4f5d503b25
commit f70354d01c
521 changed files with 27321 additions and 22169 deletions

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@@ -21,20 +21,20 @@ A node which is part of a :ref:`VisualScript<class_VisualScript>`.
Methods
-------
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_default_input_value<class_VisualScriptNode_get_default_input_value>` **(** :ref:`int<class_int>` port_idx **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`VisualScript<class_VisualScript>` | :ref:`get_visual_script<class_VisualScriptNode_get_visual_script>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`ports_changed_notify<class_VisualScriptNode_ports_changed_notify>` **(** **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_default_input_value<class_VisualScriptNode_set_default_input_value>` **(** :ref:`int<class_int>` port_idx, :ref:`Variant<class_Variant>` value **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_default_input_value<class_VisualScriptNode_method_get_default_input_value>` **(** :ref:`int<class_int>` port_idx **)** const |
+-----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`VisualScript<class_VisualScript>` | :ref:`get_visual_script<class_VisualScriptNode_method_get_visual_script>` **(** **)** const |
+-----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`ports_changed_notify<class_VisualScriptNode_method_ports_changed_notify>` **(** **)** |
+-----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_default_input_value<class_VisualScriptNode_method_set_default_input_value>` **(** :ref:`int<class_int>` port_idx, :ref:`Variant<class_Variant>` value **)** |
+-----------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Signals
-------
.. _class_VisualScriptNode_ports_changed:
.. _class_VisualScriptNode_signal_ports_changed:
- **ports_changed** **(** **)**
@@ -48,25 +48,25 @@ A node which is part of a :ref:`VisualScript<class_VisualScript>`. Not to be con
Method Descriptions
-------------------
.. _class_VisualScriptNode_get_default_input_value:
.. _class_VisualScriptNode_method_get_default_input_value:
- :ref:`Variant<class_Variant>` **get_default_input_value** **(** :ref:`int<class_int>` port_idx **)** const
Returns the default value of a given port. The default value is used when nothing is connected to the port.
.. _class_VisualScriptNode_get_visual_script:
.. _class_VisualScriptNode_method_get_visual_script:
- :ref:`VisualScript<class_VisualScript>` **get_visual_script** **(** **)** const
Returns the :ref:`VisualScript<class_VisualScript>` instance the node is bound to.
.. _class_VisualScriptNode_ports_changed_notify:
.. _class_VisualScriptNode_method_ports_changed_notify:
- void **ports_changed_notify** **(** **)**
Notify that the node's ports have changed. Usually used in conjunction with :ref:`VisualScriptCustomNode<class_VisualScriptCustomNode>` .
.. _class_VisualScriptNode_set_default_input_value:
.. _class_VisualScriptNode_method_set_default_input_value:
- void **set_default_input_value** **(** :ref:`int<class_int>` port_idx, :ref:`Variant<class_Variant>` value **)**