Sync classref with changes from godotengine/godot#24640

This commit is contained in:
Rémi Verschelde
2019-01-07 10:14:08 +01:00
parent 4f5d503b25
commit f70354d01c
521 changed files with 27321 additions and 22169 deletions

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@@ -21,29 +21,29 @@ Brief Description
Properties
----------
+-----------------------+--------------------------------------------+
| :ref:`int<class_int>` | :ref:`layers<class_VisualInstance_layers>` |
+-----------------------+--------------------------------------------+
+-----------------------+-----------------------------------------------------+
| :ref:`int<class_int>` | :ref:`layers<class_VisualInstance_property_layers>` |
+-----------------------+-----------------------------------------------------+
Methods
-------
+--------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`get_aabb<class_VisualInstance_get_aabb>` **(** **)** const |
+--------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_layer_mask_bit<class_VisualInstance_get_layer_mask_bit>` **(** :ref:`int<class_int>` layer **)** const |
+--------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`get_transformed_aabb<class_VisualInstance_get_transformed_aabb>` **(** **)** const |
+--------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_base<class_VisualInstance_set_base>` **(** :ref:`RID<class_RID>` base **)** |
+--------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_layer_mask_bit<class_VisualInstance_set_layer_mask_bit>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
+--------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`get_aabb<class_VisualInstance_method_get_aabb>` **(** **)** const |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_layer_mask_bit<class_VisualInstance_method_get_layer_mask_bit>` **(** :ref:`int<class_int>` layer **)** const |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`AABB<class_AABB>` | :ref:`get_transformed_aabb<class_VisualInstance_method_get_transformed_aabb>` **(** **)** const |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_base<class_VisualInstance_method_set_base>` **(** :ref:`RID<class_RID>` base **)** |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_layer_mask_bit<class_VisualInstance_method_set_layer_mask_bit>` **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)** |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_VisualInstance_layers:
.. _class_VisualInstance_property_layers:
- :ref:`int<class_int>` **layers**
@@ -60,17 +60,17 @@ This object will only be visible for :ref:`Camera<class_Camera>`\ s whose cull m
Method Descriptions
-------------------
.. _class_VisualInstance_get_aabb:
.. _class_VisualInstance_method_get_aabb:
- :ref:`AABB<class_AABB>` **get_aabb** **(** **)** const
Returns the :ref:`AABB<class_AABB>` (also known as the bounding box) for this VisualInstance.
.. _class_VisualInstance_get_layer_mask_bit:
.. _class_VisualInstance_method_get_layer_mask_bit:
- :ref:`bool<class_bool>` **get_layer_mask_bit** **(** :ref:`int<class_int>` layer **)** const
.. _class_VisualInstance_get_transformed_aabb:
.. _class_VisualInstance_method_get_transformed_aabb:
- :ref:`AABB<class_AABB>` **get_transformed_aabb** **(** **)** const
@@ -78,7 +78,7 @@ Returns the transformed :ref:`AABB<class_AABB>` (also known as the bounding box)
Transformed in this case means the :ref:`AABB<class_AABB>` plus the position, rotation, and scale of the :ref:`Spatial<class_Spatial>`\ s :ref:`Transform<class_Transform>`
.. _class_VisualInstance_set_base:
.. _class_VisualInstance_method_set_base:
- void **set_base** **(** :ref:`RID<class_RID>` base **)**
@@ -86,7 +86,7 @@ Sets the base of the VisualInstance, which changes how the engine handles the Vi
It is recommended to only use set_base if you know what you're doing.
.. _class_VisualInstance_set_layer_mask_bit:
.. _class_VisualInstance_method_set_layer_mask_bit:
- void **set_layer_mask_bit** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**