Sync classref with changes from godotengine/godot#24640

This commit is contained in:
Rémi Verschelde
2019-01-07 10:14:08 +01:00
parent 4f5d503b25
commit f70354d01c
521 changed files with 27321 additions and 22169 deletions

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@@ -21,28 +21,34 @@ A custom shader program.
Properties
----------
+-----------------------------+--------------------------------+
| :ref:`String<class_String>` | :ref:`code<class_Shader_code>` |
+-----------------------------+--------------------------------+
+-----------------------------+-----------------------------------------+
| :ref:`String<class_String>` | :ref:`code<class_Shader_property_code>` |
+-----------------------------+-----------------------------------------+
Methods
-------
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_Texture>` | :ref:`get_default_texture_param<class_Shader_get_default_texture_param>` **(** :ref:`String<class_String>` param **)** const |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Mode<enum_Shader_Mode>` | :ref:`get_mode<class_Shader_get_mode>` **(** **)** const |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_param<class_Shader_has_param>` **(** :ref:`String<class_String>` name **)** const |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_default_texture_param<class_Shader_set_default_texture_param>` **(** :ref:`String<class_String>` param, :ref:`Texture<class_Texture>` texture **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_Texture>` | :ref:`get_default_texture_param<class_Shader_method_get_default_texture_param>` **(** :ref:`String<class_String>` param **)** const |
+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Mode<enum_Shader_Mode>` | :ref:`get_mode<class_Shader_method_get_mode>` **(** **)** const |
+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_param<class_Shader_method_has_param>` **(** :ref:`String<class_String>` name **)** const |
+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_default_texture_param<class_Shader_method_set_default_texture_param>` **(** :ref:`String<class_String>` param, :ref:`Texture<class_Texture>` texture **)** |
+-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Enumerations
------------
.. _enum_Shader_Mode:
.. _class_Shader_constant_MODE_SPATIAL:
.. _class_Shader_constant_MODE_CANVAS_ITEM:
.. _class_Shader_constant_MODE_PARTICLES:
enum **Mode**:
- **MODE_SPATIAL** = **0**
@@ -64,7 +70,7 @@ Tutorials
Property Descriptions
---------------------
.. _class_Shader_code:
.. _class_Shader_property_code:
- :ref:`String<class_String>` **code**
@@ -77,21 +83,21 @@ Property Descriptions
Method Descriptions
-------------------
.. _class_Shader_get_default_texture_param:
.. _class_Shader_method_get_default_texture_param:
- :ref:`Texture<class_Texture>` **get_default_texture_param** **(** :ref:`String<class_String>` param **)** const
.. _class_Shader_get_mode:
.. _class_Shader_method_get_mode:
- :ref:`Mode<enum_Shader_Mode>` **get_mode** **(** **)** const
Returns the shader mode for the shader, either ``MODE_CANVAS_ITEM``, ``MODE_SPATIAL`` or ``MODE_PARTICLES``
.. _class_Shader_has_param:
.. _class_Shader_method_has_param:
- :ref:`bool<class_bool>` **has_param** **(** :ref:`String<class_String>` name **)** const
.. _class_Shader_set_default_texture_param:
.. _class_Shader_method_set_default_texture_param:
- void **set_default_texture_param** **(** :ref:`String<class_String>` param, :ref:`Texture<class_Texture>` texture **)**