Sync classref with changes from godotengine/godot#24640

This commit is contained in:
Rémi Verschelde
2019-01-07 10:14:08 +01:00
parent 4f5d503b25
commit f70354d01c
521 changed files with 27321 additions and 22169 deletions

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@@ -19,30 +19,30 @@ Brief Description
Methods
-------
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`can_drop_data_fw<class_ScriptEditor_can_drop_data_fw>` **(** :ref:`Vector2<class_Vector2>` point, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)** const |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`drop_data_fw<class_ScriptEditor_drop_data_fw>` **(** :ref:`Vector2<class_Vector2>` point, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Script<class_Script>` | :ref:`get_current_script<class_ScriptEditor_get_current_script>` **(** **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_drag_data_fw<class_ScriptEditor_get_drag_data_fw>` **(** :ref:`Vector2<class_Vector2>` point, :ref:`Control<class_Control>` from **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>` | :ref:`get_open_scripts<class_ScriptEditor_get_open_scripts>` **(** **)** const |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`open_script_create_dialog<class_ScriptEditor_open_script_create_dialog>` **(** :ref:`String<class_String>` base_name, :ref:`String<class_String>` base_path **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`can_drop_data_fw<class_ScriptEditor_method_can_drop_data_fw>` **(** :ref:`Vector2<class_Vector2>` point, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)** const |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`drop_data_fw<class_ScriptEditor_method_drop_data_fw>` **(** :ref:`Vector2<class_Vector2>` point, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Script<class_Script>` | :ref:`get_current_script<class_ScriptEditor_method_get_current_script>` **(** **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_drag_data_fw<class_ScriptEditor_method_get_drag_data_fw>` **(** :ref:`Vector2<class_Vector2>` point, :ref:`Control<class_Control>` from **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Array<class_Array>` | :ref:`get_open_scripts<class_ScriptEditor_method_get_open_scripts>` **(** **)** const |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`open_script_create_dialog<class_ScriptEditor_method_open_script_create_dialog>` **(** :ref:`String<class_String>` base_name, :ref:`String<class_String>` base_path **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Signals
-------
.. _class_ScriptEditor_editor_script_changed:
.. _class_ScriptEditor_signal_editor_script_changed:
- **editor_script_changed** **(** :ref:`Script<class_Script>` script **)**
Emitted when user changed active script. Argument is a freshly activated :ref:`Script<class_Script>`.
.. _class_ScriptEditor_script_close:
.. _class_ScriptEditor_signal_script_close:
- **script_close** **(** :ref:`Script<class_Script>` script **)**
@@ -51,31 +51,31 @@ Emitted when editor is about to close the active script. Argument is a :ref:`Scr
Method Descriptions
-------------------
.. _class_ScriptEditor_can_drop_data_fw:
.. _class_ScriptEditor_method_can_drop_data_fw:
- :ref:`bool<class_bool>` **can_drop_data_fw** **(** :ref:`Vector2<class_Vector2>` point, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)** const
.. _class_ScriptEditor_drop_data_fw:
.. _class_ScriptEditor_method_drop_data_fw:
- void **drop_data_fw** **(** :ref:`Vector2<class_Vector2>` point, :ref:`Variant<class_Variant>` data, :ref:`Control<class_Control>` from **)**
.. _class_ScriptEditor_get_current_script:
.. _class_ScriptEditor_method_get_current_script:
- :ref:`Script<class_Script>` **get_current_script** **(** **)**
Returns a :ref:`Script<class_Script>` that is currently active in editor.
.. _class_ScriptEditor_get_drag_data_fw:
.. _class_ScriptEditor_method_get_drag_data_fw:
- :ref:`Variant<class_Variant>` **get_drag_data_fw** **(** :ref:`Vector2<class_Vector2>` point, :ref:`Control<class_Control>` from **)**
.. _class_ScriptEditor_get_open_scripts:
.. _class_ScriptEditor_method_get_open_scripts:
- :ref:`Array<class_Array>` **get_open_scripts** **(** **)** const
Returns an array with all :ref:`Script<class_Script>` objects which are currently open in editor.
.. _class_ScriptEditor_open_script_create_dialog:
.. _class_ScriptEditor_method_open_script_create_dialog:
- void **open_script_create_dialog** **(** :ref:`String<class_String>` base_name, :ref:`String<class_String>` base_path **)**