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Sync classref with changes from godotengine/godot#24640
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@@ -19,35 +19,41 @@ An abstraction of a serialized scene.
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Properties
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----------
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+-------------------------------------+---------------------------------------------+
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| :ref:`Dictionary<class_Dictionary>` | :ref:`_bundled<class_PackedScene__bundled>` |
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+-------------------------------------+---------------------------------------------+
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+-------------------------------------+------------------------------------------------------+
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| :ref:`Dictionary<class_Dictionary>` | :ref:`_bundled<class_PackedScene_property__bundled>` |
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+-------------------------------------+------------------------------------------------------+
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Methods
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-------
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`can_instance<class_PackedScene_can_instance>` **(** **)** const |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`SceneState<class_SceneState>` | :ref:`get_state<class_PackedScene_get_state>` **(** **)** |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Node<class_Node>` | :ref:`instance<class_PackedScene_instance>` **(** :ref:`GenEditState<enum_PackedScene_GenEditState>` edit_state=0 **)** const |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`pack<class_PackedScene_pack>` **(** :ref:`Node<class_Node>` path **)** |
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+----------------------------------------+-------------------------------------------------------------------------------------------------------------------------------+
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`can_instance<class_PackedScene_method_can_instance>` **(** **)** const |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`SceneState<class_SceneState>` | :ref:`get_state<class_PackedScene_method_get_state>` **(** **)** |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Node<class_Node>` | :ref:`instance<class_PackedScene_method_instance>` **(** :ref:`GenEditState<enum_PackedScene_GenEditState>` edit_state=0 **)** const |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`pack<class_PackedScene_method_pack>` **(** :ref:`Node<class_Node>` path **)** |
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+---------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+
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Enumerations
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------------
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.. _enum_PackedScene_GenEditState:
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.. _class_PackedScene_constant_GEN_EDIT_STATE_DISABLED:
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.. _class_PackedScene_constant_GEN_EDIT_STATE_INSTANCE:
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.. _class_PackedScene_constant_GEN_EDIT_STATE_MAIN:
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enum **GenEditState**:
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- **GEN_EDIT_STATE_DISABLED** = **0** --- If passed to :ref:`instance<class_PackedScene_instance>`, blocks edits to the scene state.
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- **GEN_EDIT_STATE_DISABLED** = **0** --- If passed to :ref:`instance<class_PackedScene_method_instance>`, blocks edits to the scene state.
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- **GEN_EDIT_STATE_INSTANCE** = **1** --- If passed to :ref:`instance<class_PackedScene_instance>`, provides local scene resources to the local scene. Requires tools compiled.
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- **GEN_EDIT_STATE_INSTANCE** = **1** --- If passed to :ref:`instance<class_PackedScene_method_instance>`, provides local scene resources to the local scene. Requires tools compiled.
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- **GEN_EDIT_STATE_MAIN** = **2** --- If passed to :ref:`instance<class_PackedScene_instance>`, provides local scene resources to the local scene. Only the main scene should receive the main edit state. Requires tools compiled.
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- **GEN_EDIT_STATE_MAIN** = **2** --- If passed to :ref:`instance<class_PackedScene_method_instance>`, provides local scene resources to the local scene. Only the main scene should receive the main edit state. Requires tools compiled.
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Description
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-----------
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@@ -81,7 +87,7 @@ Example of saving a node with different owners: The following example creates 3
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Property Descriptions
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---------------------
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.. _class_PackedScene__bundled:
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.. _class_PackedScene_property__bundled:
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- :ref:`Dictionary<class_Dictionary>` **_bundled**
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@@ -92,27 +98,27 @@ Available keys include "rnames" and "variants" for resources, "node_count", "nod
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Method Descriptions
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-------------------
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.. _class_PackedScene_can_instance:
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.. _class_PackedScene_method_can_instance:
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- :ref:`bool<class_bool>` **can_instance** **(** **)** const
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Returns ``true`` if the scene file has nodes.
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.. _class_PackedScene_get_state:
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.. _class_PackedScene_method_get_state:
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- :ref:`SceneState<class_SceneState>` **get_state** **(** **)**
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Returns the ``SceneState`` representing the scene file contents.
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.. _class_PackedScene_instance:
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.. _class_PackedScene_method_instance:
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- :ref:`Node<class_Node>` **instance** **(** :ref:`GenEditState<enum_PackedScene_GenEditState>` edit_state=0 **)** const
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Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers :ref:`Node<class_Node>`'s ``NOTIFICATION_INSTANCED`` notification on the root node.
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.. _class_PackedScene_pack:
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.. _class_PackedScene_method_pack:
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- :ref:`Error<enum_@GlobalScope_Error>` **pack** **(** :ref:`Node<class_Node>` path **)**
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Pack will ignore any sub-nodes not owned by given node. See :ref:`Node.set_owner<class_Node_set_owner>`.
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Pack will ignore any sub-nodes not owned by given node. See :ref:`Node.set_owner<class_Node_method_set_owner>`.
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