Sync classref with changes from godotengine/godot#24640

This commit is contained in:
Rémi Verschelde
2019-01-07 10:14:08 +01:00
parent 4f5d503b25
commit f70354d01c
521 changed files with 27321 additions and 22169 deletions

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@@ -21,15 +21,19 @@ Abstract base :ref:`Resource<class_Resource>` for coloring and shading geometry.
Properties
----------
+---------------------------------+--------------------------------------------------------+
| :ref:`Material<class_Material>` | :ref:`next_pass<class_Material_next_pass>` |
+---------------------------------+--------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`render_priority<class_Material_render_priority>` |
+---------------------------------+--------------------------------------------------------+
+---------------------------------+-----------------------------------------------------------------+
| :ref:`Material<class_Material>` | :ref:`next_pass<class_Material_property_next_pass>` |
+---------------------------------+-----------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`render_priority<class_Material_property_render_priority>` |
+---------------------------------+-----------------------------------------------------------------+
Constants
---------
.. _class_Material_constant_RENDER_PRIORITY_MAX:
.. _class_Material_constant_RENDER_PRIORITY_MIN:
- **RENDER_PRIORITY_MAX** = **127**
- **RENDER_PRIORITY_MIN** = **-128**
@@ -42,7 +46,7 @@ Material is a base :ref:`Resource<class_Resource>` used for coloring and shading
Property Descriptions
---------------------
.. _class_Material_next_pass:
.. _class_Material_property_next_pass:
- :ref:`Material<class_Material>` **next_pass**
@@ -52,7 +56,7 @@ Property Descriptions
| *Getter* | get_next_pass() |
+----------+----------------------+
.. _class_Material_render_priority:
.. _class_Material_property_render_priority:
- :ref:`int<class_int>` **render_priority**