mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Sync classref with changes from godotengine/godot#24640
This commit is contained in:
@@ -19,18 +19,18 @@ A script implemented in the GDScript programming language.
|
||||
Methods
|
||||
-------
|
||||
|
||||
+--------------------------------------------+----------------------------------------------------------------------------+
|
||||
| :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`get_as_byte_code<class_GDScript_get_as_byte_code>` **(** **)** const |
|
||||
+--------------------------------------------+----------------------------------------------------------------------------+
|
||||
| :ref:`Object<class_Object>` | :ref:`new<class_GDScript_new>` **(** **)** vararg |
|
||||
+--------------------------------------------+----------------------------------------------------------------------------+
|
||||
+-------------------------------------------+-----------------------------------------------------------------------------------+
|
||||
| :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`get_as_byte_code<class_GDScript_method_get_as_byte_code>` **(** **)** const |
|
||||
+-------------------------------------------+-----------------------------------------------------------------------------------+
|
||||
| :ref:`Object<class_Object>` | :ref:`new<class_GDScript_method_new>` **(** **)** vararg |
|
||||
+-------------------------------------------+-----------------------------------------------------------------------------------+
|
||||
|
||||
Description
|
||||
-----------
|
||||
|
||||
A script implemented in the GDScript programming language. The script exends the functionality of all objects that instance it.
|
||||
|
||||
:ref:`new<class_GDScript_new>` creates a new instance of the script. :ref:`Object.set_script<class_Object_set_script>` extends an existing object, if that object's class matches one of the script's base classes.
|
||||
:ref:`new<class_GDScript_method_new>` creates a new instance of the script. :ref:`Object.set_script<class_Object_method_set_script>` extends an existing object, if that object's class matches one of the script's base classes.
|
||||
|
||||
Tutorials
|
||||
---------
|
||||
@@ -40,13 +40,13 @@ Tutorials
|
||||
Method Descriptions
|
||||
-------------------
|
||||
|
||||
.. _class_GDScript_get_as_byte_code:
|
||||
.. _class_GDScript_method_get_as_byte_code:
|
||||
|
||||
- :ref:`PoolByteArray<class_PoolByteArray>` **get_as_byte_code** **(** **)** const
|
||||
|
||||
Returns byte code for the script source code.
|
||||
|
||||
.. _class_GDScript_new:
|
||||
.. _class_GDScript_method_new:
|
||||
|
||||
- :ref:`Object<class_Object>` **new** **(** **)** vararg
|
||||
|
||||
|
||||
Reference in New Issue
Block a user