Sync classref with changes from godotengine/godot#24640

This commit is contained in:
Rémi Verschelde
2019-01-07 10:14:08 +01:00
parent 4f5d503b25
commit f70354d01c
521 changed files with 27321 additions and 22169 deletions

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@@ -19,11 +19,11 @@ Capsule shape for collisions.
Properties
----------
+---------------------------+------------------------------------------+
| :ref:`float<class_float>` | :ref:`height<class_CapsuleShape_height>` |
+---------------------------+------------------------------------------+
| :ref:`float<class_float>` | :ref:`radius<class_CapsuleShape_radius>` |
+---------------------------+------------------------------------------+
+---------------------------+---------------------------------------------------+
| :ref:`float<class_float>` | :ref:`height<class_CapsuleShape_property_height>` |
+---------------------------+---------------------------------------------------+
| :ref:`float<class_float>` | :ref:`radius<class_CapsuleShape_property_radius>` |
+---------------------------+---------------------------------------------------+
Description
-----------
@@ -33,7 +33,7 @@ Capsule shape for collisions.
Property Descriptions
---------------------
.. _class_CapsuleShape_height:
.. _class_CapsuleShape_property_height:
- :ref:`float<class_float>` **height**
@@ -45,7 +45,7 @@ Property Descriptions
The capsule's height.
.. _class_CapsuleShape_radius:
.. _class_CapsuleShape_property_radius:
- :ref:`float<class_float>` **radius**