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Sync classref with changes from godotengine/godot#24640
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@@ -21,17 +21,17 @@ Combines the original signal with a copy that is slightly out of phase with the
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Properties
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----------
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+---------------------------+-----------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`depth<class_AudioEffectPhaser_depth>` |
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+---------------------------+-----------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`feedback<class_AudioEffectPhaser_feedback>` |
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+---------------------------+-----------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`range_max_hz<class_AudioEffectPhaser_range_max_hz>` |
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+---------------------------+-----------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`range_min_hz<class_AudioEffectPhaser_range_min_hz>` |
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+---------------------------+-----------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`rate_hz<class_AudioEffectPhaser_rate_hz>` |
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+---------------------------+-----------------------------------------------------------+
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+---------------------------+--------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`depth<class_AudioEffectPhaser_property_depth>` |
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+---------------------------+--------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`feedback<class_AudioEffectPhaser_property_feedback>` |
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+---------------------------+--------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`range_max_hz<class_AudioEffectPhaser_property_range_max_hz>` |
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+---------------------------+--------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`range_min_hz<class_AudioEffectPhaser_property_range_min_hz>` |
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+---------------------------+--------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`rate_hz<class_AudioEffectPhaser_property_rate_hz>` |
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+---------------------------+--------------------------------------------------------------------+
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Description
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-----------
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@@ -41,7 +41,7 @@ Combines phase-shifted signals with the original signal. The movement of the pha
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Property Descriptions
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---------------------
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.. _class_AudioEffectPhaser_depth:
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.. _class_AudioEffectPhaser_property_depth:
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- :ref:`float<class_float>` **depth**
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@@ -53,7 +53,7 @@ Property Descriptions
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Governs how high the filter frequencies sweep. Low value will primarily affect bass frequencies. High value can sweep high into the treble. Value can range from 0.1 to 4. Default value: ``1``.
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.. _class_AudioEffectPhaser_feedback:
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.. _class_AudioEffectPhaser_property_feedback:
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- :ref:`float<class_float>` **feedback**
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@@ -65,7 +65,7 @@ Governs how high the filter frequencies sweep. Low value will primarily affect b
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Output percent of modified sound. Value can range from 0.1 to 0.9. Default value: ``0.7``.
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.. _class_AudioEffectPhaser_range_max_hz:
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.. _class_AudioEffectPhaser_property_range_max_hz:
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- :ref:`float<class_float>` **range_max_hz**
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@@ -77,7 +77,7 @@ Output percent of modified sound. Value can range from 0.1 to 0.9. Default value
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Determines the maximum frequency affected by the LFO modulations. Value can range from 10 to 10000. Default value: ``1600hz``.
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.. _class_AudioEffectPhaser_range_min_hz:
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.. _class_AudioEffectPhaser_property_range_min_hz:
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- :ref:`float<class_float>` **range_min_hz**
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@@ -89,7 +89,7 @@ Determines the maximum frequency affected by the LFO modulations. Value can rang
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Determines the minimum frequency affected by the LFO modulations. Value can range from 10 to 10000. Default value: ``440hz``.
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.. _class_AudioEffectPhaser_rate_hz:
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.. _class_AudioEffectPhaser_property_rate_hz:
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- :ref:`float<class_float>` **rate_hz**
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