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Sync classref with changes from godotengine/godot#24640
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@@ -19,29 +19,29 @@ Brief Description
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Properties
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----------
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+---------------------------+---------------------------------------------+
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| :ref:`float<class_float>` | :ref:`fps<class_AnimatedTexture_fps>` |
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+---------------------------+---------------------------------------------+
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| :ref:`int<class_int>` | :ref:`frames<class_AnimatedTexture_frames>` |
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+---------------------------+---------------------------------------------+
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+---------------------------+------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`fps<class_AnimatedTexture_property_fps>` |
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+---------------------------+------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`frames<class_AnimatedTexture_property_frames>` |
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+---------------------------+------------------------------------------------------+
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Methods
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-------
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_frame_delay<class_AnimatedTexture_get_frame_delay>` **(** :ref:`int<class_int>` frame **)** const |
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Texture<class_Texture>` | :ref:`get_frame_texture<class_AnimatedTexture_get_frame_texture>` **(** :ref:`int<class_int>` frame **)** const |
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_frame_delay<class_AnimatedTexture_set_frame_delay>` **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)** |
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_frame_texture<class_AnimatedTexture_set_frame_texture>` **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)** |
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_frame_delay<class_AnimatedTexture_method_get_frame_delay>` **(** :ref:`int<class_int>` frame **)** const |
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+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Texture<class_Texture>` | :ref:`get_frame_texture<class_AnimatedTexture_method_get_frame_texture>` **(** :ref:`int<class_int>` frame **)** const |
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+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_frame_delay<class_AnimatedTexture_method_set_frame_delay>` **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)** |
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+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_frame_texture<class_AnimatedTexture_method_set_frame_texture>` **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)** |
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+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_AnimatedTexture_fps:
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.. _class_AnimatedTexture_property_fps:
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- :ref:`float<class_float>` **fps**
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@@ -51,7 +51,7 @@ Property Descriptions
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| *Getter* | get_fps() |
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+----------+----------------+
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.. _class_AnimatedTexture_frames:
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.. _class_AnimatedTexture_property_frames:
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- :ref:`int<class_int>` **frames**
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@@ -64,19 +64,19 @@ Property Descriptions
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Method Descriptions
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-------------------
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.. _class_AnimatedTexture_get_frame_delay:
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.. _class_AnimatedTexture_method_get_frame_delay:
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- :ref:`float<class_float>` **get_frame_delay** **(** :ref:`int<class_int>` frame **)** const
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.. _class_AnimatedTexture_get_frame_texture:
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.. _class_AnimatedTexture_method_get_frame_texture:
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- :ref:`Texture<class_Texture>` **get_frame_texture** **(** :ref:`int<class_int>` frame **)** const
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.. _class_AnimatedTexture_set_frame_delay:
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.. _class_AnimatedTexture_method_set_frame_delay:
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- void **set_frame_delay** **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)**
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.. _class_AnimatedTexture_set_frame_texture:
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.. _class_AnimatedTexture_method_set_frame_texture:
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- void **set_frame_texture** **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)**
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