Sync classref with changes from godotengine/godot#24640

This commit is contained in:
Rémi Verschelde
2019-01-07 10:14:08 +01:00
parent 4f5d503b25
commit f70354d01c
521 changed files with 27321 additions and 22169 deletions

View File

@@ -19,29 +19,29 @@ Brief Description
Properties
----------
+---------------------------+---------------------------------------------+
| :ref:`float<class_float>` | :ref:`fps<class_AnimatedTexture_fps>` |
+---------------------------+---------------------------------------------+
| :ref:`int<class_int>` | :ref:`frames<class_AnimatedTexture_frames>` |
+---------------------------+---------------------------------------------+
+---------------------------+------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`fps<class_AnimatedTexture_property_fps>` |
+---------------------------+------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`frames<class_AnimatedTexture_property_frames>` |
+---------------------------+------------------------------------------------------+
Methods
-------
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_frame_delay<class_AnimatedTexture_get_frame_delay>` **(** :ref:`int<class_int>` frame **)** const |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_Texture>` | :ref:`get_frame_texture<class_AnimatedTexture_get_frame_texture>` **(** :ref:`int<class_int>` frame **)** const |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_frame_delay<class_AnimatedTexture_set_frame_delay>` **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_frame_texture<class_AnimatedTexture_set_frame_texture>` **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)** |
+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_frame_delay<class_AnimatedTexture_method_get_frame_delay>` **(** :ref:`int<class_int>` frame **)** const |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_Texture>` | :ref:`get_frame_texture<class_AnimatedTexture_method_get_frame_texture>` **(** :ref:`int<class_int>` frame **)** const |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_frame_delay<class_AnimatedTexture_method_set_frame_delay>` **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_frame_texture<class_AnimatedTexture_method_set_frame_texture>` **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)** |
+-------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_AnimatedTexture_fps:
.. _class_AnimatedTexture_property_fps:
- :ref:`float<class_float>` **fps**
@@ -51,7 +51,7 @@ Property Descriptions
| *Getter* | get_fps() |
+----------+----------------+
.. _class_AnimatedTexture_frames:
.. _class_AnimatedTexture_property_frames:
- :ref:`int<class_int>` **frames**
@@ -64,19 +64,19 @@ Property Descriptions
Method Descriptions
-------------------
.. _class_AnimatedTexture_get_frame_delay:
.. _class_AnimatedTexture_method_get_frame_delay:
- :ref:`float<class_float>` **get_frame_delay** **(** :ref:`int<class_int>` frame **)** const
.. _class_AnimatedTexture_get_frame_texture:
.. _class_AnimatedTexture_method_get_frame_texture:
- :ref:`Texture<class_Texture>` **get_frame_texture** **(** :ref:`int<class_int>` frame **)** const
.. _class_AnimatedTexture_set_frame_delay:
.. _class_AnimatedTexture_method_set_frame_delay:
- void **set_frame_delay** **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)**
.. _class_AnimatedTexture_set_frame_texture:
.. _class_AnimatedTexture_method_set_frame_texture:
- void **set_frame_texture** **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)**