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classes/class_texture3d.rst
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classes/class_texture3d.rst
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:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the Texture3D.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_Texture3D:
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Texture3D
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=========
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**Inherits:** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`ImageTexture3D<class_ImageTexture3D>`, :ref:`StreamTexture3D<class_StreamTexture3D>`
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Methods
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-------
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+----------------------------------+----------------------------------------------------------------------------+
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| :ref:`Image[]<class_Image>` | :ref:`get_data<class_Texture3D_method_get_data>` **(** **)** |const| |
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+----------------------------------+----------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_depth<class_Texture3D_method_get_depth>` **(** **)** |const| |
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+----------------------------------+----------------------------------------------------------------------------+
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| :ref:`Format<enum_Image_Format>` | :ref:`get_format<class_Texture3D_method_get_format>` **(** **)** |const| |
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+----------------------------------+----------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_height<class_Texture3D_method_get_height>` **(** **)** |const| |
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+----------------------------------+----------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_width<class_Texture3D_method_get_width>` **(** **)** |const| |
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+----------------------------------+----------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has_mipmaps<class_Texture3D_method_has_mipmaps>` **(** **)** |const| |
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+----------------------------------+----------------------------------------------------------------------------+
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Method Descriptions
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-------------------
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.. _class_Texture3D_method_get_data:
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- :ref:`Image[]<class_Image>` **get_data** **(** **)** |const|
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----
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.. _class_Texture3D_method_get_depth:
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- :ref:`int<class_int>` **get_depth** **(** **)** |const|
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----
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.. _class_Texture3D_method_get_format:
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- :ref:`Format<enum_Image_Format>` **get_format** **(** **)** |const|
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----
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.. _class_Texture3D_method_get_height:
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- :ref:`int<class_int>` **get_height** **(** **)** |const|
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----
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.. _class_Texture3D_method_get_width:
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- :ref:`int<class_int>` **get_width** **(** **)** |const|
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----
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.. _class_Texture3D_method_has_mipmaps:
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- :ref:`bool<class_bool>` **has_mipmaps** **(** **)** |const|
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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