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classes/class_pinjoint3d.rst
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classes/class_pinjoint3d.rst
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:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the PinJoint3D.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_PinJoint3D:
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PinJoint3D
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==========
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**Inherits:** :ref:`Joint3D<class_Joint3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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Pin joint for 3D PhysicsBodies.
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Description
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-----------
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Pin joint for 3D rigid bodies. It pins 2 bodies (dynamic or static) together. See also :ref:`Generic6DOFJoint3D<class_Generic6DOFJoint3D>`.
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Properties
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----------
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+---------------------------+-----------------------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`params/bias<class_PinJoint3D_property_params/bias>` | ``0.3`` |
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+---------------------------+-----------------------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`params/damping<class_PinJoint3D_property_params/damping>` | ``1.0`` |
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+---------------------------+-----------------------------------------------------------------------------+---------+
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| :ref:`float<class_float>` | :ref:`params/impulse_clamp<class_PinJoint3D_property_params/impulse_clamp>` | ``0.0`` |
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+---------------------------+-----------------------------------------------------------------------------+---------+
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Methods
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-------
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+---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_param<class_PinJoint3D_method_get_param>` **(** :ref:`Param<enum_PinJoint3D_Param>` param **)** |const| |
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+---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_param<class_PinJoint3D_method_set_param>` **(** :ref:`Param<enum_PinJoint3D_Param>` param, :ref:`float<class_float>` value **)** |
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+---------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
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Enumerations
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------------
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.. _enum_PinJoint3D_Param:
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.. _class_PinJoint3D_constant_PARAM_BIAS:
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.. _class_PinJoint3D_constant_PARAM_DAMPING:
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.. _class_PinJoint3D_constant_PARAM_IMPULSE_CLAMP:
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enum **Param**:
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- **PARAM_BIAS** = **0** --- The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
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- **PARAM_DAMPING** = **1** --- The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
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- **PARAM_IMPULSE_CLAMP** = **2** --- If above 0, this value is the maximum value for an impulse that this Joint3D produces.
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Property Descriptions
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---------------------
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.. _class_PinJoint3D_property_params/bias:
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- :ref:`float<class_float>` **params/bias**
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+-----------+------------------+
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| *Default* | ``0.3`` |
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+-----------+------------------+
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| *Setter* | set_param(value) |
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+-----------+------------------+
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| *Getter* | get_param() |
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+-----------+------------------+
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The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
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----
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.. _class_PinJoint3D_property_params/damping:
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- :ref:`float<class_float>` **params/damping**
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+-----------+------------------+
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| *Default* | ``1.0`` |
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+-----------+------------------+
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| *Setter* | set_param(value) |
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+-----------+------------------+
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| *Getter* | get_param() |
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+-----------+------------------+
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The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
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----
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.. _class_PinJoint3D_property_params/impulse_clamp:
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- :ref:`float<class_float>` **params/impulse_clamp**
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+-----------+------------------+
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| *Default* | ``0.0`` |
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+-----------+------------------+
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| *Setter* | set_param(value) |
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+-----------+------------------+
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| *Getter* | get_param() |
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+-----------+------------------+
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If above 0, this value is the maximum value for an impulse that this Joint3D produces.
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Method Descriptions
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-------------------
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.. _class_PinJoint3D_method_get_param:
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- :ref:`float<class_float>` **get_param** **(** :ref:`Param<enum_PinJoint3D_Param>` param **)** |const|
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Returns the value of the specified parameter.
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----
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.. _class_PinJoint3D_method_set_param:
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- void **set_param** **(** :ref:`Param<enum_PinJoint3D_Param>` param, :ref:`float<class_float>` value **)**
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Sets the value of the specified parameter.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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