Add a page on creating custom platform ports

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Hugo Locurcio
2022-10-27 23:29:35 +02:00
parent 6538f38db8
commit f658307ac7
12 changed files with 204 additions and 13 deletions

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@@ -201,7 +201,7 @@ Godot is written in C++. Using C++ will usually result in the fastest code.
However, on a practical level, it is the most difficult to deploy to end users'
machines on different platforms. Options for using C++ include
GDExtensions and
:ref:`custom modules <doc_custom_modules_in_c++>`.
:ref:`custom modules <doc_custom_modules_in_cpp>`.
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