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Fix minor typo in Kinematic Character 2D page
Just a small typo fix :)
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@@ -13,7 +13,7 @@ responses). Many attempts were made to create a character controller
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using the dynamics engines but it wasn't as easy as it seems. Godot
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has one of the best implementations of dynamic character controller
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you can find (as it can be seen in the 2d/platformer demo), but using
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it requieres a considerable level of skill and understanding of
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it requires a considerable level of skill and understanding of
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physics engines (or a lot of patience with trial and error).
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Some physics engines such as Havok seem to swear by dynamic character
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