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Merge branch 'master' into 3.2
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@@ -3,7 +3,7 @@
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Visual Studio Code
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==================
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`Visual Studio Code <https://code.visualstudio.com>`_ is a free cross-platform IDE
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`Visual Studio Code <https://code.visualstudio.com>`_ is a free cross-platform IDE
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by `Microsoft <https://microsoft.com>`_ (not to be confused with :ref:`doc_configuring_an_ide_vs`).
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Importing the project
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@@ -51,7 +51,7 @@ Importing the project
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An example of a filled out ``tasks.json``.
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Arguments are can be different based on your own setup and needs. See
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Arguments can be different based on your own setup and needs. See
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:ref:`doc_introduction_to_the_buildsystem` for a full list of arguments.
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Debugging the project
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@@ -75,9 +75,11 @@ To run and debug the project you need to create a new configuration in the ``lau
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"name": "Launch",
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"type": "cppdbg",
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"request": "launch",
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// Change the path below to match your current platform.
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"program": "${workspaceFolder}/bin/godot.x11.tools.64",
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// Change to your current platform
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"args": [ "-e" ],
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// Change the arguments below for the project you want to test with.
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// To run the project instead of editing it, remove the "--editor" argument.
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"args": [ "--editor", "--path", "path-to-your-godot-project-folder" ],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}",
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"environment": [],
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