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Broken links fixed in developement/cpp
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@@ -35,7 +35,7 @@ This makes Objects gain a lot of functionality, like for example
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References:
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~~~~~~~~~~~
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- `core/object.h <https://github.com/godotengine/godot/blob/master/core/object.h>`__
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- `core/object.h <https://github.com/godotengine/godot/blob/3.x/core/object.h>`__
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Registering an Object
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---------------------
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@@ -93,7 +93,7 @@ string passing the name can be passed for brevity.
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References:
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~~~~~~~~~~~
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- `core/class_db.h <https://github.com/godotengine/godot/blob/master/core/class_db.h>`__
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- `core/class_db.h <https://github.com/godotengine/godot/blob/3.x/core/class_db.h>`__
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Constants
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---------
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@@ -258,7 +258,7 @@ templates point to it.
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References:
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~~~~~~~~~~~
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- `core/reference.h <https://github.com/godotengine/godot/blob/master/core/reference.h>`__
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- `core/reference.h <https://github.com/godotengine/godot/blob/3.x/core/reference.h>`__
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Resources:
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----------
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@@ -274,7 +274,7 @@ Resources without a path are fine too.
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References:
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~~~~~~~~~~~
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- `core/resource.h <https://github.com/godotengine/godot/blob/master/core/resource.h>`__
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- `core/resource.h <https://github.com/godotengine/godot/blob/3.x/core/resource.h>`__
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Resource loading
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----------------
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@@ -295,7 +295,7 @@ the same time.
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References:
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~~~~~~~~~~~
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- `core/io/resource_loader.h <https://github.com/godotengine/godot/blob/master/core/io/resource_loader.h>`__
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- `core/io/resource_loader.h <https://github.com/godotengine/godot/blob/3.x/core/io/resource_loader.h>`__
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Resource saving
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---------------
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@@ -314,4 +314,4 @@ be bundled with the saved resource and assigned sub-IDs, like
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References:
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~~~~~~~~~~~
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- `core/io/resource_saver.h <https://github.com/godotengine/godot/blob/master/core/io/resource_saver.h>`__
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- `core/io/resource_saver.h <https://github.com/godotengine/godot/blob/3.x/core/io/resource_saver.h>`__
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