From f1dde510c6ca9ae55a2735e42c789891b1a2e72d Mon Sep 17 00:00:00 2001 From: Daniel Garcia Silva <32908423+DanielGSilva@users.noreply.github.com> Date: Tue, 22 Oct 2024 17:20:44 +0100 Subject: [PATCH] Fix typo "exists" to "exits" --- tutorials/xr/a_better_xr_start_script.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/xr/a_better_xr_start_script.rst b/tutorials/xr/a_better_xr_start_script.rst index cc97a6951..5046205e0 100644 --- a/tutorials/xr/a_better_xr_start_script.rst +++ b/tutorials/xr/a_better_xr_start_script.rst @@ -20,7 +20,7 @@ Signals for our script We are introducing 3 signals to our script so that our game can add further logic: - ``focus_lost`` is emitted when the player takes off their headset or when the player enters the menu system of the headset. -- ``focus_gained`` is emitted when the player puts their headset back on or exists the menu system and returns to the game. +- ``focus_gained`` is emitted when the player puts their headset back on or exits the menu system and returns to the game. - ``pose_recentered`` is emitted when the headset requests the players position to be reset. Our game should react accordingly to these signals.