diff --git a/tutorials/editor/external_editor.rst b/tutorials/editor/external_editor.rst index 31efb1e21..75cb2dbaf 100644 --- a/tutorials/editor/external_editor.rst +++ b/tutorials/editor/external_editor.rst @@ -56,6 +56,8 @@ Some example **Exec Flags** for various editors include: +---------------------+-----------------------------------------------------+ | Sublime Text | ``{project} {file}:{line}:{column}`` | +---------------------+-----------------------------------------------------+ +| Visual Studio | ``/edit "file"`` | ++---------------------+-----------------------------------------------------+ .. note:: @@ -65,6 +67,9 @@ Some example **Exec Flags** for various editors include: For Emacs, you can call ``emacsclient`` instead of ``emacs`` if you use the server mode. + For Visual Studio, you will have to open the solution file ``.sln`` + manually to get access to the IDE features. Additionally, it will not go to a specific line. + Automatically reloading your changes ------------------------------------ To have the Godot Editor automatically reload any script that has been changed by an external text editor,