classref: Remove stray spaces in method signatures

This commit is contained in:
Rémi Verschelde
2017-10-21 14:03:27 +02:00
parent 4ce8307e42
commit f0bd3cc2c1
403 changed files with 18060 additions and 18060 deletions

View File

@@ -19,43 +19,43 @@ Texture-based progress bar. Useful for loading screens and life or stamina bars.
Member Functions
----------------
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_fill_degrees<class_TextureProgress_get_fill_degrees>` **(** **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_fill_mode<class_TextureProgress_get_fill_mode>` **(** **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_nine_patch_stretch<class_TextureProgress_get_nine_patch_stretch>` **(** **)** const |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_texture>` | :ref:`get_over_texture<class_TextureProgress_get_over_texture>` **(** **)** const |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_texture>` | :ref:`get_progress_texture<class_TextureProgress_get_progress_texture>` **(** **)** const |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_radial_center_offset<class_TextureProgress_get_radial_center_offset>` **(** **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_radial_initial_angle<class_TextureProgress_get_radial_initial_angle>` **(** **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_stretch_margin<class_TextureProgress_get_stretch_margin>` **(** :ref:`int<class_int>` margin **)** const |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_texture>` | :ref:`get_under_texture<class_TextureProgress_get_under_texture>` **(** **)** const |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_fill_degrees<class_TextureProgress_set_fill_degrees>` **(** :ref:`float<class_float>` mode **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_fill_mode<class_TextureProgress_set_fill_mode>` **(** :ref:`int<class_int>` mode **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_nine_patch_stretch<class_TextureProgress_set_nine_patch_stretch>` **(** :ref:`bool<class_bool>` stretch **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_over_texture<class_TextureProgress_set_over_texture>` **(** :ref:`Texture<class_texture>` tex **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_progress_texture<class_TextureProgress_set_progress_texture>` **(** :ref:`Texture<class_texture>` tex **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_radial_center_offset<class_TextureProgress_set_radial_center_offset>` **(** :ref:`Vector2<class_vector2>` mode **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_radial_initial_angle<class_TextureProgress_set_radial_initial_angle>` **(** :ref:`float<class_float>` mode **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_stretch_margin<class_TextureProgress_set_stretch_margin>` **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` value **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_under_texture<class_TextureProgress_set_under_texture>` **(** :ref:`Texture<class_texture>` tex **)** |
+--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_fill_degrees<class_TextureProgress_get_fill_degrees>` **(** **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_fill_mode<class_TextureProgress_get_fill_mode>` **(** **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_nine_patch_stretch<class_TextureProgress_get_nine_patch_stretch>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_texture>` | :ref:`get_over_texture<class_TextureProgress_get_over_texture>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_texture>` | :ref:`get_progress_texture<class_TextureProgress_get_progress_texture>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_radial_center_offset<class_TextureProgress_get_radial_center_offset>` **(** **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_radial_initial_angle<class_TextureProgress_get_radial_initial_angle>` **(** **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_stretch_margin<class_TextureProgress_get_stretch_margin>` **(** :ref:`int<class_int>` margin **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Texture<class_texture>` | :ref:`get_under_texture<class_TextureProgress_get_under_texture>` **(** **)** const |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_fill_degrees<class_TextureProgress_set_fill_degrees>` **(** :ref:`float<class_float>` mode **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_fill_mode<class_TextureProgress_set_fill_mode>` **(** :ref:`int<class_int>` mode **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_nine_patch_stretch<class_TextureProgress_set_nine_patch_stretch>` **(** :ref:`bool<class_bool>` stretch **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_over_texture<class_TextureProgress_set_over_texture>` **(** :ref:`Texture<class_texture>` tex **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_progress_texture<class_TextureProgress_set_progress_texture>` **(** :ref:`Texture<class_texture>` tex **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_radial_center_offset<class_TextureProgress_set_radial_center_offset>` **(** :ref:`Vector2<class_vector2>` mode **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_radial_initial_angle<class_TextureProgress_set_radial_initial_angle>` **(** :ref:`float<class_float>` mode **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_stretch_margin<class_TextureProgress_set_stretch_margin>` **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` value **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_under_texture<class_TextureProgress_set_under_texture>` **(** :ref:`Texture<class_texture>` tex **)** |
+--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
@@ -133,82 +133,82 @@ Member Function Description
.. _class_TextureProgress_get_fill_degrees:
- :ref:`float<class_float>` **get_fill_degrees** **(** **)**
- :ref:`float<class_float>` **get_fill_degrees** **(** **)**
.. _class_TextureProgress_get_fill_mode:
- :ref:`int<class_int>` **get_fill_mode** **(** **)**
- :ref:`int<class_int>` **get_fill_mode** **(** **)**
.. _class_TextureProgress_get_nine_patch_stretch:
- :ref:`bool<class_bool>` **get_nine_patch_stretch** **(** **)** const
- :ref:`bool<class_bool>` **get_nine_patch_stretch** **(** **)** const
Returns true if textures are stretched as nine-patches or false otherwise.
.. _class_TextureProgress_get_over_texture:
- :ref:`Texture<class_texture>` **get_over_texture** **(** **)** const
- :ref:`Texture<class_texture>` **get_over_texture** **(** **)** const
.. _class_TextureProgress_get_progress_texture:
- :ref:`Texture<class_texture>` **get_progress_texture** **(** **)** const
- :ref:`Texture<class_texture>` **get_progress_texture** **(** **)** const
.. _class_TextureProgress_get_radial_center_offset:
- :ref:`Vector2<class_vector2>` **get_radial_center_offset** **(** **)**
- :ref:`Vector2<class_vector2>` **get_radial_center_offset** **(** **)**
.. _class_TextureProgress_get_radial_initial_angle:
- :ref:`float<class_float>` **get_radial_initial_angle** **(** **)**
- :ref:`float<class_float>` **get_radial_initial_angle** **(** **)**
.. _class_TextureProgress_get_stretch_margin:
- :ref:`int<class_int>` **get_stretch_margin** **(** :ref:`int<class_int>` margin **)** const
- :ref:`int<class_int>` **get_stretch_margin** **(** :ref:`int<class_int>` margin **)** const
Return nine-patch texture offset for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM).
.. _class_TextureProgress_get_under_texture:
- :ref:`Texture<class_texture>` **get_under_texture** **(** **)** const
- :ref:`Texture<class_texture>` **get_under_texture** **(** **)** const
.. _class_TextureProgress_set_fill_degrees:
- void **set_fill_degrees** **(** :ref:`float<class_float>` mode **)**
- void **set_fill_degrees** **(** :ref:`float<class_float>` mode **)**
.. _class_TextureProgress_set_fill_mode:
- void **set_fill_mode** **(** :ref:`int<class_int>` mode **)**
- void **set_fill_mode** **(** :ref:`int<class_int>` mode **)**
.. _class_TextureProgress_set_nine_patch_stretch:
- void **set_nine_patch_stretch** **(** :ref:`bool<class_bool>` stretch **)**
- void **set_nine_patch_stretch** **(** :ref:`bool<class_bool>` stretch **)**
Set if textures should be stretched as nine-patches.
.. _class_TextureProgress_set_over_texture:
- void **set_over_texture** **(** :ref:`Texture<class_texture>` tex **)**
- void **set_over_texture** **(** :ref:`Texture<class_texture>` tex **)**
.. _class_TextureProgress_set_progress_texture:
- void **set_progress_texture** **(** :ref:`Texture<class_texture>` tex **)**
- void **set_progress_texture** **(** :ref:`Texture<class_texture>` tex **)**
.. _class_TextureProgress_set_radial_center_offset:
- void **set_radial_center_offset** **(** :ref:`Vector2<class_vector2>` mode **)**
- void **set_radial_center_offset** **(** :ref:`Vector2<class_vector2>` mode **)**
.. _class_TextureProgress_set_radial_initial_angle:
- void **set_radial_initial_angle** **(** :ref:`float<class_float>` mode **)**
- void **set_radial_initial_angle** **(** :ref:`float<class_float>` mode **)**
.. _class_TextureProgress_set_stretch_margin:
- void **set_stretch_margin** **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` value **)**
- void **set_stretch_margin** **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` value **)**
Set nine-patch texture offset for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM).
.. _class_TextureProgress_set_under_texture:
- void **set_under_texture** **(** :ref:`Texture<class_texture>` tex **)**
- void **set_under_texture** **(** :ref:`Texture<class_texture>` tex **)**