classref: Remove stray spaces in method signatures

This commit is contained in:
Rémi Verschelde
2017-10-21 14:03:27 +02:00
parent 4ce8307e42
commit f0bd3cc2c1
403 changed files with 18060 additions and 18060 deletions

View File

@@ -21,37 +21,37 @@ Canvas drawing layer.
Member Functions
----------------
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| :ref:`Node<class_node>` | :ref:`get_custom_viewport<class_CanvasLayer_get_custom_viewport>` **(** **)** const |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_layer<class_CanvasLayer_get_layer>` **(** **)** const |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_offset<class_CanvasLayer_get_offset>` **(** **)** const |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_rotation<class_CanvasLayer_get_rotation>` **(** **)** const |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_rotationd<class_CanvasLayer_get_rotationd>` **(** **)** const |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_scale<class_CanvasLayer_get_scale>` **(** **)** const |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| :ref:`Transform2D<class_transform2d>` | :ref:`get_transform<class_CanvasLayer_get_transform>` **(** **)** const |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| :ref:`World2D<class_world2d>` | :ref:`get_world_2d<class_CanvasLayer_get_world_2d>` **(** **)** const |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_custom_viewport<class_CanvasLayer_set_custom_viewport>` **(** :ref:`Node<class_node>` viewport **)** |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_layer<class_CanvasLayer_set_layer>` **(** :ref:`int<class_int>` layer **)** |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_offset<class_CanvasLayer_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)** |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_rotation<class_CanvasLayer_set_rotation>` **(** :ref:`float<class_float>` radians **)** |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_rotationd<class_CanvasLayer_set_rotationd>` **(** :ref:`float<class_float>` degrees **)** |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_scale<class_CanvasLayer_set_scale>` **(** :ref:`Vector2<class_vector2>` scale **)** |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_transform<class_CanvasLayer_set_transform>` **(** :ref:`Transform2D<class_transform2d>` transform **)** |
+----------------------------------------+---------------------------------------------------------------------------------------------------------------------+
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`Node<class_node>` | :ref:`get_custom_viewport<class_CanvasLayer_get_custom_viewport>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_layer<class_CanvasLayer_get_layer>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_offset<class_CanvasLayer_get_offset>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_rotation<class_CanvasLayer_get_rotation>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_rotationd<class_CanvasLayer_get_rotationd>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_scale<class_CanvasLayer_get_scale>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`Transform2D<class_transform2d>` | :ref:`get_transform<class_CanvasLayer_get_transform>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`World2D<class_world2d>` | :ref:`get_world_2d<class_CanvasLayer_get_world_2d>` **(** **)** const |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_custom_viewport<class_CanvasLayer_set_custom_viewport>` **(** :ref:`Node<class_node>` viewport **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_layer<class_CanvasLayer_set_layer>` **(** :ref:`int<class_int>` layer **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_offset<class_CanvasLayer_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_rotation<class_CanvasLayer_set_rotation>` **(** :ref:`float<class_float>` radians **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_rotationd<class_CanvasLayer_set_rotationd>` **(** :ref:`float<class_float>` degrees **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_scale<class_CanvasLayer_set_scale>` **(** :ref:`Vector2<class_vector2>` scale **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_transform<class_CanvasLayer_set_transform>` **(** :ref:`Transform2D<class_transform2d>` transform **)** |
+----------------------------------------+-------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
@@ -83,87 +83,87 @@ Member Function Description
.. _class_CanvasLayer_get_custom_viewport:
- :ref:`Node<class_node>` **get_custom_viewport** **(** **)** const
- :ref:`Node<class_node>` **get_custom_viewport** **(** **)** const
.. _class_CanvasLayer_get_layer:
- :ref:`int<class_int>` **get_layer** **(** **)** const
- :ref:`int<class_int>` **get_layer** **(** **)** const
Return the layer index, determines the draw order, a lower value will be below a higher one.
.. _class_CanvasLayer_get_offset:
- :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
- :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
Return the base offset for this layer (helper).
.. _class_CanvasLayer_get_rotation:
- :ref:`float<class_float>` **get_rotation** **(** **)** const
- :ref:`float<class_float>` **get_rotation** **(** **)** const
Return the base rotation for this layer in radians (helper).
.. _class_CanvasLayer_get_rotationd:
- :ref:`float<class_float>` **get_rotationd** **(** **)** const
- :ref:`float<class_float>` **get_rotationd** **(** **)** const
Return the base rotation for this layer in degrees.
.. _class_CanvasLayer_get_scale:
- :ref:`Vector2<class_vector2>` **get_scale** **(** **)** const
- :ref:`Vector2<class_vector2>` **get_scale** **(** **)** const
Return the base scale for this layer (helper).
.. _class_CanvasLayer_get_transform:
- :ref:`Transform2D<class_transform2d>` **get_transform** **(** **)** const
- :ref:`Transform2D<class_transform2d>` **get_transform** **(** **)** const
Return the base transform for this layer.
.. _class_CanvasLayer_get_world_2d:
- :ref:`World2D<class_world2d>` **get_world_2d** **(** **)** const
- :ref:`World2D<class_world2d>` **get_world_2d** **(** **)** const
Return the :ref:`World2D<class_world2d>` used by this layer.
.. _class_CanvasLayer_set_custom_viewport:
- void **set_custom_viewport** **(** :ref:`Node<class_node>` viewport **)**
- void **set_custom_viewport** **(** :ref:`Node<class_node>` viewport **)**
.. _class_CanvasLayer_set_layer:
- void **set_layer** **(** :ref:`int<class_int>` layer **)**
- void **set_layer** **(** :ref:`int<class_int>` layer **)**
Set the layer index, determines the draw order, a lower value will be below a higher one.
.. _class_CanvasLayer_set_offset:
- void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
- void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
Set the base offset for this layer (helper).
.. _class_CanvasLayer_set_rotation:
- void **set_rotation** **(** :ref:`float<class_float>` radians **)**
- void **set_rotation** **(** :ref:`float<class_float>` radians **)**
Set the base rotation for this layer in radians (helper).
.. _class_CanvasLayer_set_rotationd:
- void **set_rotationd** **(** :ref:`float<class_float>` degrees **)**
- void **set_rotationd** **(** :ref:`float<class_float>` degrees **)**
Set the base rotation for this layer in degrees (helper).
.. _class_CanvasLayer_set_scale:
- void **set_scale** **(** :ref:`Vector2<class_vector2>` scale **)**
- void **set_scale** **(** :ref:`Vector2<class_vector2>` scale **)**
Set the base scale for this layer (helper).
.. _class_CanvasLayer_set_transform:
- void **set_transform** **(** :ref:`Transform2D<class_transform2d>` transform **)**
- void **set_transform** **(** :ref:`Transform2D<class_transform2d>` transform **)**
Set the base transform for this layer.