mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-07 02:12:07 +03:00
remove article before plural noun from autoloads_versus_internal_nodes.rst autoloads_versus_internal_nodes.rst
remove 'a' from "share a variables"
This commit is contained in:
committed by
Max Hilbrunner
parent
829c82c643
commit
f0889ed8f4
@@ -87,7 +87,7 @@ limitation of static functions is that they can't reference member variables,
|
||||
non-static functions or ``self``.
|
||||
|
||||
Since Godot 4.1, GDScript also supports ``static`` variables using ``static var``.
|
||||
This means you can now share a variables across instances of a class without
|
||||
This means you can now share variables across instances of a class without
|
||||
having to create a separate autoload.
|
||||
|
||||
Still, autoloaded nodes can simplify your code for systems with a wide scope. If
|
||||
|
||||
Reference in New Issue
Block a user