diff --git a/tutorials/ui/gui_using_theme_editor.rst b/tutorials/ui/gui_using_theme_editor.rst index 39102e55a..6ef02d42f 100644 --- a/tutorials/ui/gui_using_theme_editor.rst +++ b/tutorials/ui/gui_using_theme_editor.rst @@ -3,7 +3,7 @@ Using the theme editor ====================== -This articles explains how to create and manage UI themes using the Godot +This article explains how to create and manage UI themes using the Godot editor and its theme editor tool. We recommend getting familiar with the basics behind GUI skinning/theming by reading :ref:`doc_gui_skinning` before starting. @@ -148,7 +148,7 @@ remove everything from the type. From the **Import Items** tab you can import theme items from other themes. You can import items from the default Godot theme, the Godot editor theme, or another custom theme. You can import individual or multiple items, and you can decide whether to -copy or omit their data as well. There are several way you can select and deselect the +copy or omit their data as well. There are several ways you can select and deselect the items, including by hand, by hierarchy, by data type, and everything. Opting to include the data will copy all theme items as they are to your theme. Omitting the data will create the items of the corresponding data type and name, but will leave them empty,