For Godot 3.2.2 beta2+ actualize requirements for Rider on Windows (#3584)

This commit is contained in:
Ivan Shakhov
2020-05-23 17:14:29 +02:00
committed by GitHub
parent 6b062581b2
commit f02b461e4a

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@@ -50,7 +50,7 @@ Make sure you at least have the .NET Framework 4.5 targeting pack installed, you
Windows (JetBrains Rider)
~~~~~~~~~~~~~~~~~~~~~~~~~
JetBrains Rider comes with bundled MSBuild, so you just need a recent .NET Framework Developer Pack.
JetBrains Rider comes with bundled MSBuild, so nothing extra is required.
Make sure to set the following preferences:
- In Godot:
@@ -60,7 +60,7 @@ Make sure to set the following preferences:
- In Rider:
- ``TargetFrameworkVersion`` in ``csproj`` should match the installed .NET Framework Developer Pack.
- Set ``MSBuild version`` to either bundled with Rider or .NET Core.
- Install **Godot support** plugin.
macOS and Linux