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Add docs for ignoring return value warning (#5756)
* Add docs for ignoring return value warning. Fixes #5753.
* Remove code change per feedback
(cherry picked from commit d076761cba)
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committed by
Max Hilbrunner
parent
c375df8ac6
commit
f0031b9fb2
@@ -139,6 +139,13 @@ Similarly to the player, we move the mob every frame by calling
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the ``velocity`` every frame: we want the monster to move at a constant speed
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and leave the screen, even if it were to hit an obstacle.
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You may see a warning in GDScript that the return value from
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``move_and_slide()`` is unused. This is expected. You can simply ignore the
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warning or, if you want to hide it entirely, add the comment
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``# warning-ignore:return_value_discarded`` just above the
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``move_and_slide(velocity)`` line. To read more about the GDScript warning
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system, see :ref:`doc_gdscript_warning_system`.
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We need to define another function to calculate the start velocity. This
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function will turn the monster towards the player and randomize both its angle
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of motion and its velocity.
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