Update build instructions to mention support for Python 3.5 and later

- Fix grammar and wording in many areas of the documentation
This commit is contained in:
Hugo Locurcio
2017-12-15 23:46:56 +01:00
parent ec9092fde9
commit ee7849d180
13 changed files with 136 additions and 142 deletions

View File

@@ -83,7 +83,7 @@ Importing the project
- Set the path to your Godot root directory and enter the project name.
- Here you can choose which folders and files will be visible to the project. C/C++ files
are added automatically. Potentially useful additions: \*.py for buildsystem files, \*.java for Android development,
\*.mm for OSX. Click "Next".
\*.mm for macOS. Click "Next".
- Click *Finish*.
- Add a line containing ``.`` to *project_name.includes* to get working code completion.