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Update build instructions to mention support for Python 3.5 and later
- Fix grammar and wording in many areas of the documentation
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@@ -83,7 +83,7 @@ Importing the project
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- Set the path to your Godot root directory and enter the project name.
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- Here you can choose which folders and files will be visible to the project. C/C++ files
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are added automatically. Potentially useful additions: \*.py for buildsystem files, \*.java for Android development,
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\*.mm for OSX. Click "Next".
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\*.mm for macOS. Click "Next".
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- Click *Finish*.
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- Add a line containing ``.`` to *project_name.includes* to get working code completion.
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