From 965f7de8797c884f5940a39b978430e713e5409a Mon Sep 17 00:00:00 2001 From: corrigentia <20541985+corrigentia@users.noreply.github.com> Date: Fri, 4 Jan 2019 10:08:53 +0200 Subject: [PATCH] Fix punctuation in internationalizing_games Fix punctuation and word order in internationalizing_games. --- tutorials/i18n/internationalizing_games.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/i18n/internationalizing_games.rst b/tutorials/i18n/internationalizing_games.rst index aa85d0514..a1fac22e8 100644 --- a/tutorials/i18n/internationalizing_games.rst +++ b/tutorials/i18n/internationalizing_games.rst @@ -51,10 +51,10 @@ locale. Converting keys to text ----------------------- -Some controls such as :ref:`Button ` and :ref:`Label ` +Some controls, such as :ref:`Button ` and :ref:`Label `, will automatically fetch a translation if their text matches a translation key. For example, if a label's text is "MAIN_SCREEN_GREETING1" and that key exists -in the current translation, then the text will be automatically translated. +in the current translation, then the text will automatically be translated. In code, the :ref:`Object.tr() ` function can be used. This will just look up the text in the