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Sync classref with current source
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@@ -18,16 +18,20 @@ Member Functions
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----------------
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`Quat<class_Quat_Quat>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)** |
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| :ref:`Quat<class_quat>` | :ref:`Quat<class_Quat_Quat>` **(** :ref:`Basis<class_basis>` from **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`Quat<class_Quat_Quat>` **(** :ref:`Vector3<class_vector3>` euler **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`Quat<class_Quat_Quat>` **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` angle **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`Quat<class_Quat_Quat>` **(** :ref:`Basis<class_basis>` from **)** |
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| :ref:`Quat<class_quat>` | :ref:`Quat<class_Quat_Quat>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`cubic_slerp<class_Quat_cubic_slerp>` **(** :ref:`Quat<class_quat>` b, :ref:`Quat<class_quat>` pre_a, :ref:`Quat<class_quat>` post_b, :ref:`float<class_float>` t **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`dot<class_Quat_dot>` **(** :ref:`Quat<class_quat>` b **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector3<class_vector3>` | :ref:`get_euler<class_Quat_get_euler>` **(** **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`inverse<class_Quat_inverse>` **(** **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_normalized<class_Quat_is_normalized>` **(** **)** |
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@@ -38,6 +42,10 @@ Member Functions
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`normalized<class_Quat_normalized>` **(** **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_axis_angle<class_Quat_set_axis_angle>` **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` angle **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_euler<class_Quat_set_euler>` **(** :ref:`Vector3<class_vector3>` euler **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`slerp<class_Quat_slerp>` **(** :ref:`Quat<class_quat>` b, :ref:`float<class_float>` t **)** |
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+--------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Quat<class_quat>` | :ref:`slerpni<class_Quat_slerpni>` **(** :ref:`Quat<class_quat>` b, :ref:`float<class_float>` t **)** |
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@@ -68,22 +76,28 @@ Member Variables
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Description
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-----------
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A 4-dimensional vector representing a rotation.
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A unit quaternion used for representing 3D rotations.
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The vector represents a 4 dimensional complex number where multiplication of the basis elements is not commutative (multiplying i with j gives a different result than multiplying j with i).
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It is similar to :ref:`Basis<class_basis>`, which implements matrix representation of rotations, and can be parametrized using both an axis-angle pair or Euler angles. But due to its compactness and the way it is stored in memory, certain operations (obtaining axis-angle and performing SLERP, in particular) are more efficient and robust against floating point errors.
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Multiplying quaternions reproduces rotation sequences. However quaternions need to be often renormalized, or else they suffer from precision issues.
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It can be used to perform SLERP (spherical-linear interpolation) between two rotations.
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Quaternions need to be (re)normalized.
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Member Function Description
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---------------------------
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.. _class_Quat_Quat:
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- :ref:`Quat<class_quat>` **Quat** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)**
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- :ref:`Quat<class_quat>` **Quat** **(** :ref:`Basis<class_basis>` from **)**
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Returns a quaternion defined by these values.
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Returns the rotation matrix corresponding to the given quaternion.
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.. _class_Quat_Quat:
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- :ref:`Quat<class_quat>` **Quat** **(** :ref:`Vector3<class_vector3>` euler **)**
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Returns a quaternion that will perform a rotation specified by Euler angles (in the YXZ convention: first Z, then X, and Y last), given in the vector format as (X-angle, Y-angle, Z-angle).
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.. _class_Quat_Quat:
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@@ -93,9 +107,9 @@ Returns a quaternion that will rotate around the given axis by the specified ang
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.. _class_Quat_Quat:
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- :ref:`Quat<class_quat>` **Quat** **(** :ref:`Basis<class_basis>` from **)**
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- :ref:`Quat<class_quat>` **Quat** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` z, :ref:`float<class_float>` w **)**
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Returns the rotation matrix corresponding to the given quaternion.
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Returns a quaternion defined by these values.
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.. _class_Quat_cubic_slerp:
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@@ -109,6 +123,12 @@ Performs a cubic spherical-linear interpolation with another quaternion.
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Returns the dot product of two quaternions.
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.. _class_Quat_get_euler:
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- :ref:`Vector3<class_vector3>` **get_euler** **(** **)**
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Return Euler angles (in the YXZ convention: first Z, then X, and Y last) corresponding to the rotation represented by the unit quaternion. Returned vector contains the rotation angles in the format (X-angle, Y-angle, Z-angle).
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.. _class_Quat_inverse:
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- :ref:`Quat<class_quat>` **inverse** **(** **)**
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@@ -139,6 +159,18 @@ Returns the length of the quaternion, squared.
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Returns a copy of the quaternion, normalized to unit length.
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.. _class_Quat_set_axis_angle:
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- void **set_axis_angle** **(** :ref:`Vector3<class_vector3>` axis, :ref:`float<class_float>` angle **)**
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Set the quaternion to a rotation which rotates around axis by the specified angle, in radians. The axis must be a normalized vector.
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.. _class_Quat_set_euler:
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- void **set_euler** **(** :ref:`Vector3<class_vector3>` euler **)**
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Set the quaternion to a rotation specified by Euler angles (in the YXZ convention: first Z, then X, and Y last), given in the vector format as (X-angle, Y-angle, Z-angle).
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.. _class_Quat_slerp:
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- :ref:`Quat<class_quat>` **slerp** **(** :ref:`Quat<class_quat>` b, :ref:`float<class_float>` t **)**
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