[Minor] Getting Started corrections (#2611)

* Update gdscript_basics.rst

* Small typo
This commit is contained in:
Rodrigo Matos
2019-07-14 19:33:56 -03:00
committed by Chris Bradfield
parent aa6c513cc3
commit eb17706cd9
2 changed files with 2 additions and 2 deletions

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@@ -1351,7 +1351,7 @@ initializers, but they must be constant expressions.
export(Array, int) var ints = [1,2,3] export(Array, int) var ints = [1,2,3]
export(Array, int, "Red", "Green", "Blue") var enums = [2, 1, 0] export(Array, int, "Red", "Green", "Blue") var enums = [2, 1, 0]
export(Array, Array, float) var two_dimensional = [[1, 2], [3, 4]] export(Array, Array, float) var two_dimensional = [[1.0, 2.0], [3.0, 4.0]]
# You can omit the default value, but then it would be null if not assigned. # You can omit the default value, but then it would be null if not assigned.

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@@ -33,7 +33,7 @@ This method will be called every time a frame is drawn:
// Do something... // Do something...
} }
It's important to bear in mind that the frequecy with which ``_process()`` It's important to bear in mind that the frequency with which ``_process()``
will be called depends on how many frames per second (FPS) your application will be called depends on how many frames per second (FPS) your application
is running at. This rate can vary over time and devices. is running at. This rate can vary over time and devices.