classref: Sync with current master branch (705b7a0)

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Godot Organization
2024-05-31 13:54:35 +00:00
parent 32f1b6ea48
commit eacfba2716
835 changed files with 17350 additions and 17256 deletions

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@@ -48,7 +48,7 @@ Property Descriptions
.. rst-class:: classref-property
:ref:`Transform3D<class_Transform3D>` **default_value** = ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)``
:ref:`Transform3D<class_Transform3D>` **default_value** = ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` :ref:`🔗<class_VisualShaderNodeTransformParameter_property_default_value>`
.. rst-class:: classref-property-setget
@@ -65,7 +65,7 @@ A default value to be assigned within the shader.
.. rst-class:: classref-property
:ref:`bool<class_bool>` **default_value_enabled** = ``false``
:ref:`bool<class_bool>` **default_value_enabled** = ``false`` :ref:`🔗<class_VisualShaderNodeTransformParameter_property_default_value_enabled>`
.. rst-class:: classref-property-setget