classref: Sync with current master branch (705b7a0)

This commit is contained in:
Godot Organization
2024-05-31 13:54:35 +00:00
parent 32f1b6ea48
commit eacfba2716
835 changed files with 17350 additions and 17256 deletions

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@@ -75,7 +75,7 @@ Enumerations
.. rst-class:: classref-enumeration
enum **Mode**:
enum **Mode**: :ref:`🔗<enum_Shader_Mode>`
.. _class_Shader_constant_MODE_SPATIAL:
@@ -130,7 +130,7 @@ Property Descriptions
.. rst-class:: classref-property
:ref:`String<class_String>` **code** = ``""``
:ref:`String<class_String>` **code** = ``""`` :ref:`🔗<class_Shader_property_code>`
.. rst-class:: classref-property-setget
@@ -152,7 +152,7 @@ Method Descriptions
.. rst-class:: classref-method
:ref:`Texture2D<class_Texture2D>` **get_default_texture_parameter**\ (\ name\: :ref:`StringName<class_StringName>`, index\: :ref:`int<class_int>` = 0\ ) |const|
:ref:`Texture2D<class_Texture2D>` **get_default_texture_parameter**\ (\ name\: :ref:`StringName<class_StringName>`, index\: :ref:`int<class_int>` = 0\ ) |const| :ref:`🔗<class_Shader_method_get_default_texture_parameter>`
Returns the texture that is set as default for the specified parameter.
@@ -168,7 +168,7 @@ Returns the texture that is set as default for the specified parameter.
.. rst-class:: classref-method
:ref:`Mode<enum_Shader_Mode>` **get_mode**\ (\ ) |const|
:ref:`Mode<enum_Shader_Mode>` **get_mode**\ (\ ) |const| :ref:`🔗<class_Shader_method_get_mode>`
Returns the shader mode for the shader.
@@ -180,7 +180,7 @@ Returns the shader mode for the shader.
.. rst-class:: classref-method
:ref:`Array<class_Array>` **get_shader_uniform_list**\ (\ get_groups\: :ref:`bool<class_bool>` = false\ )
:ref:`Array<class_Array>` **get_shader_uniform_list**\ (\ get_groups\: :ref:`bool<class_bool>` = false\ ) :ref:`🔗<class_Shader_method_get_shader_uniform_list>`
Get the list of shader uniforms that can be assigned to a :ref:`ShaderMaterial<class_ShaderMaterial>`, for use with :ref:`ShaderMaterial.set_shader_parameter<class_ShaderMaterial_method_set_shader_parameter>` and :ref:`ShaderMaterial.get_shader_parameter<class_ShaderMaterial_method_get_shader_parameter>`. The parameters returned are contained in dictionaries in a similar format to the ones returned by :ref:`Object.get_property_list<class_Object_method_get_property_list>`.
@@ -194,7 +194,7 @@ If argument ``get_groups`` is true, parameter grouping hints will be provided.
.. rst-class:: classref-method
|void| **set_default_texture_parameter**\ (\ name\: :ref:`StringName<class_StringName>`, texture\: :ref:`Texture2D<class_Texture2D>`, index\: :ref:`int<class_int>` = 0\ )
|void| **set_default_texture_parameter**\ (\ name\: :ref:`StringName<class_StringName>`, texture\: :ref:`Texture2D<class_Texture2D>`, index\: :ref:`int<class_int>` = 0\ ) :ref:`🔗<class_Shader_method_set_default_texture_parameter>`
Sets the default texture to be used with a texture uniform. The default is used if a texture is not set in the :ref:`ShaderMaterial<class_ShaderMaterial>`.