classref: Sync with current master branch (705b7a0)

This commit is contained in:
Godot Organization
2024-05-31 13:54:35 +00:00
parent 32f1b6ea48
commit eacfba2716
835 changed files with 17350 additions and 17256 deletions

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@@ -64,7 +64,7 @@ Property Descriptions
.. rst-class:: classref-property
:ref:`int<class_int>` **binding** = ``0``
:ref:`int<class_int>` **binding** = ``0`` :ref:`🔗<class_RDUniform_property_binding>`
.. rst-class:: classref-property-setget
@@ -81,7 +81,7 @@ The uniform's binding.
.. rst-class:: classref-property
:ref:`UniformType<enum_RenderingDevice_UniformType>` **uniform_type** = ``3``
:ref:`UniformType<enum_RenderingDevice_UniformType>` **uniform_type** = ``3`` :ref:`🔗<class_RDUniform_property_uniform_type>`
.. rst-class:: classref-property-setget
@@ -103,7 +103,7 @@ Method Descriptions
.. rst-class:: classref-method
|void| **add_id**\ (\ id\: :ref:`RID<class_RID>`\ )
|void| **add_id**\ (\ id\: :ref:`RID<class_RID>`\ ) :ref:`🔗<class_RDUniform_method_add_id>`
Binds the given id to the uniform. The data associated with the id is then used when the uniform is passed to a shader.
@@ -115,7 +115,7 @@ Binds the given id to the uniform. The data associated with the id is then used
.. rst-class:: classref-method
|void| **clear_ids**\ (\ )
|void| **clear_ids**\ (\ ) :ref:`🔗<class_RDUniform_method_clear_ids>`
Unbinds all ids currently bound to the uniform.
@@ -127,7 +127,7 @@ Unbinds all ids currently bound to the uniform.
.. rst-class:: classref-method
:ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_ids**\ (\ ) |const|
:ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_ids**\ (\ ) |const| :ref:`🔗<class_RDUniform_method_get_ids>`
Returns an array of all ids currently bound to the uniform.