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classref: Sync with current master branch (705b7a0)
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@@ -62,7 +62,7 @@ Enumerations
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.. rst-class:: classref-enumeration
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enum **Hands**:
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enum **Hands**: :ref:`🔗<enum_OpenXRHand_Hands>`
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.. _class_OpenXRHand_constant_HAND_LEFT:
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@@ -96,7 +96,7 @@ Maximum supported hands.
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.. rst-class:: classref-enumeration
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enum **MotionRange**:
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enum **MotionRange**: :ref:`🔗<enum_OpenXRHand_MotionRange>`
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.. _class_OpenXRHand_constant_MOTION_RANGE_UNOBSTRUCTED:
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@@ -130,7 +130,7 @@ Maximum supported motion ranges.
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.. rst-class:: classref-enumeration
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enum **SkeletonRig**:
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enum **SkeletonRig**: :ref:`🔗<enum_OpenXRHand_SkeletonRig>`
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.. _class_OpenXRHand_constant_SKELETON_RIG_OPENXR:
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@@ -164,7 +164,7 @@ Maximum supported hands.
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.. rst-class:: classref-enumeration
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enum **BoneUpdate**:
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enum **BoneUpdate**: :ref:`🔗<enum_OpenXRHand_BoneUpdate>`
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.. _class_OpenXRHand_constant_BONE_UPDATE_FULL:
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@@ -203,7 +203,7 @@ Property Descriptions
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.. rst-class:: classref-property
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:ref:`BoneUpdate<enum_OpenXRHand_BoneUpdate>` **bone_update** = ``0``
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:ref:`BoneUpdate<enum_OpenXRHand_BoneUpdate>` **bone_update** = ``0`` :ref:`🔗<class_OpenXRHand_property_bone_update>`
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.. rst-class:: classref-property-setget
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@@ -220,7 +220,7 @@ Specify the type of updates to perform on the bone.
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.. rst-class:: classref-property
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:ref:`Hands<enum_OpenXRHand_Hands>` **hand** = ``0``
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:ref:`Hands<enum_OpenXRHand_Hands>` **hand** = ``0`` :ref:`🔗<class_OpenXRHand_property_hand>`
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.. rst-class:: classref-property-setget
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@@ -237,7 +237,7 @@ Specifies whether this node tracks the left or right hand of the player.
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.. rst-class:: classref-property
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:ref:`NodePath<class_NodePath>` **hand_skeleton** = ``NodePath("")``
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:ref:`NodePath<class_NodePath>` **hand_skeleton** = ``NodePath("")`` :ref:`🔗<class_OpenXRHand_property_hand_skeleton>`
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.. rst-class:: classref-property-setget
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@@ -254,7 +254,7 @@ Set a :ref:`Skeleton3D<class_Skeleton3D>` node for which the pose positions will
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.. rst-class:: classref-property
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:ref:`MotionRange<enum_OpenXRHand_MotionRange>` **motion_range** = ``0``
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:ref:`MotionRange<enum_OpenXRHand_MotionRange>` **motion_range** = ``0`` :ref:`🔗<class_OpenXRHand_property_motion_range>`
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.. rst-class:: classref-property-setget
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@@ -271,7 +271,7 @@ Set the motion range (if supported) limiting the hand motion.
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.. rst-class:: classref-property
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:ref:`SkeletonRig<enum_OpenXRHand_SkeletonRig>` **skeleton_rig** = ``0``
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:ref:`SkeletonRig<enum_OpenXRHand_SkeletonRig>` **skeleton_rig** = ``0`` :ref:`🔗<class_OpenXRHand_property_skeleton_rig>`
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.. rst-class:: classref-property-setget
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