classref: Sync with current master branch (705b7a0)

This commit is contained in:
Godot Organization
2024-05-31 13:54:35 +00:00
parent 32f1b6ea48
commit eacfba2716
835 changed files with 17350 additions and 17256 deletions

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@@ -61,7 +61,7 @@ Property Descriptions
.. rst-class:: classref-property
:ref:`Material<class_Material>` **material**
:ref:`Material<class_Material>` **material** :ref:`🔗<class_FogVolume_property_material>`
.. rst-class:: classref-property-setget
@@ -78,7 +78,7 @@ The :ref:`Material<class_Material>` used by the **FogVolume**. Can be either a b
.. rst-class:: classref-property
:ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **shape** = ``3``
:ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` **shape** = ``3`` :ref:`🔗<class_FogVolume_property_shape>`
.. rst-class:: classref-property-setget
@@ -95,7 +95,7 @@ The shape of the **FogVolume**. This can be set to either :ref:`RenderingServer.
.. rst-class:: classref-property
:ref:`Vector3<class_Vector3>` **size** = ``Vector3(2, 2, 2)``
:ref:`Vector3<class_Vector3>` **size** = ``Vector3(2, 2, 2)`` :ref:`🔗<class_FogVolume_property_size>`
.. rst-class:: classref-property-setget