classref: Sync with current master branch (705b7a0)

This commit is contained in:
Godot Organization
2024-05-31 13:54:35 +00:00
parent 32f1b6ea48
commit eacfba2716
835 changed files with 17350 additions and 17256 deletions

View File

@@ -56,7 +56,7 @@ Property Descriptions
.. rst-class:: classref-property
:ref:`Vector3<class_Vector3>` **size** = ``Vector3(1, 1, 1)``
:ref:`Vector3<class_Vector3>` **size** = ``Vector3(1, 1, 1)`` :ref:`🔗<class_BoxMesh_property_size>`
.. rst-class:: classref-property-setget
@@ -73,7 +73,7 @@ The box's width, height and depth.
.. rst-class:: classref-property
:ref:`int<class_int>` **subdivide_depth** = ``0``
:ref:`int<class_int>` **subdivide_depth** = ``0`` :ref:`🔗<class_BoxMesh_property_subdivide_depth>`
.. rst-class:: classref-property-setget
@@ -90,7 +90,7 @@ Number of extra edge loops inserted along the Z axis.
.. rst-class:: classref-property
:ref:`int<class_int>` **subdivide_height** = ``0``
:ref:`int<class_int>` **subdivide_height** = ``0`` :ref:`🔗<class_BoxMesh_property_subdivide_height>`
.. rst-class:: classref-property-setget
@@ -107,7 +107,7 @@ Number of extra edge loops inserted along the Y axis.
.. rst-class:: classref-property
:ref:`int<class_int>` **subdivide_width** = ``0``
:ref:`int<class_int>` **subdivide_width** = ``0`` :ref:`🔗<class_BoxMesh_property_subdivide_width>`
.. rst-class:: classref-property-setget