classref: Sync with current master branch (bdf625b)

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Godot Organization
2025-01-04 03:20:59 +00:00
parent cb6eb02112
commit eab235f772
37 changed files with 496 additions and 345 deletions

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@@ -168,7 +168,7 @@ If ``true``, the timer will start immediately when it enters the scene tree.
.. rst-class:: classref-property-setget
- |void| **set_ignore_time_scale**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **get_ignore_time_scale**\ (\ )
- :ref:`bool<class_bool>` **is_ignoring_time_scale**\ (\ )
If ``true``, the timer will ignore :ref:`Engine.time_scale<class_Engine_property_time_scale>` and update with the real, elapsed time.