Fix grammar and punctuation in particle_shader

Fix grammar and punctuation in particle_shader.
This commit is contained in:
corrigentia
2019-01-10 19:06:38 +02:00
committed by GitHub
parent aad1b1de0a
commit e93cb87fe9

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@@ -9,9 +9,9 @@ color, position, and rotation. They are drawn with any regular material for
CanvasItem or Spatial, depending on whether they are 2D or 3D.
Particle shaders are unique because they are not used to draw the object
themself they are used to calculate particle properties, which are then used
itself; they are used to calculate particle properties, which are then used
by the CanvasItem of Spatial shader. They contain only a vertex processor
functions that outputs multiple properties (see built-ins below).
function that outputs multiple properties (see built-ins below).
Particle shaders use a transform feedback shader, which is a special type of
vertex shader that runs on its own. It takes in data in a buffer like a regular