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Misc formatting fixes
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@@ -231,7 +231,7 @@ Since AudioStreamPlayback is controlled by the audio thread, i/o and dynamic mem
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Resampling
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~~~~~~~~~~
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Godot’s AudioServer currently uses 44100 Hz sample rate. When other sample rates are
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Godot's AudioServer currently uses 44100 Hz sample rate. When other sample rates are
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needed such as 48000, either provide one or use AudioStreamPlaybackResampled.
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Godot provides cubic interpolation for audio resampling.
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